add RP500 distortion settings

This commit is contained in:
Tomasz Moń
2009-04-14 23:23:41 +02:00
parent e93e6bd16b
commit 29124043ba
2 changed files with 110 additions and 6 deletions

View File

@@ -105,6 +105,11 @@ static gchar *chorus_vibrato_labels[] = {
"Vibrato",
};
static gchar *loose_tight_labels[] = {
"Loose",
"Tight",
};
static gchar *pickup_type_labels[] = {
"SC>HB",
"HB>SC",
@@ -362,6 +367,10 @@ static EffectValues values_chorus_vibrato = {
0.0, 1.0, chorus_vibrato_labels,
};
static EffectValues values_loose_tight = {
0.0, 1.0, loose_tight_labels,
};
static EffectValues values_pickup_type = {
0.0, 1.0, pickup_type_labels,
};
@@ -407,6 +416,13 @@ static EffectSettings dist_808_settings[] = {
{"Level", DIST_808_LVL, DIST_POSITION, &values_0_to_99},
};
static EffectSettings dist_sparkdrive_settings[] = {
{"Gain", DIST_SPARKDRIVE_GAIN, DIST_POSITION, &values_0_to_99},
{"Tone", DIST_SPARKDRIVE_TONE, DIST_POSITION, &values_0_to_99},
{"Clean", DIST_SPARKDRIVE_CLEAN, DIST_POSITION, &values_0_to_99},
{"Volume", DIST_SPARKDRIVE_VOLUME, DIST_POSITION, &values_0_to_99},
};
static EffectSettings dist_guyod_settings[] = {
{"Drive", DIST_GUYOD_DRIVE, DIST_POSITION, &values_0_to_99},
{"Level", DIST_GUYOD_LVL, DIST_POSITION, &values_0_to_99},
@@ -417,6 +433,13 @@ static EffectSettings dist_dod250_settings[] = {
{"Level", DIST_DOD250_LVL, DIST_POSITION, &values_0_to_99},
};
static EffectSettings dist_redline_settings[] = {
{"Gain", DIST_REDLINE_GAIN, DIST_POSITION, &values_0_to_99},
{"Low", DIST_REDLINE_LOW, DIST_POSITION, &values_0_to_99},
{"High", DIST_REDLINE_HIGH, DIST_POSITION, &values_0_to_99},
{"Level", DIST_REDLINE_LEVEL, DIST_POSITION, &values_0_to_99},
};
static EffectSettings dist_rodent_settings[] = {
{"Dist", DIST_RODENT_DIST, DIST_POSITION, &values_0_to_99},
{"Filter", DIST_RODENT_FILTER, DIST_POSITION, &values_0_to_99},
@@ -464,6 +487,24 @@ static EffectSettings dist_gonk_settings[] = {
{"Heave", DIST_GONK_HEAVE, DIST_POSITION, &values_0_to_99},
};
static EffectSettings dist_8tavia_settings[] = {
{"Drive", DIST_8TAVIA_DRIVE, DIST_POSITION, &values_0_to_99},
{"Volume", DIST_8TAVIA_VOLUME, DIST_POSITION, &values_0_to_99},
};
static EffectSettings dist_fuzzlator_settings[] = {
{"Fuzz", DIST_FUZZLATOR_FUZZ, DIST_POSITION, &values_0_to_99},
{"Tone", DIST_FUZZLATOR_TONE, DIST_POSITION, &values_0_to_99},
{"LooseTight", DIST_FUZZLATOR_LOOSETIGHT, DIST_POSITION, &values_loose_tight},
{"Volume", DIST_FUZZLATOR_VOLUME, DIST_POSITION, &values_0_to_99},
};
static EffectSettings dist_classic_fuzz_settings[] = {
{"Fuzz", DIST_CLASSIC_FUZZ_FUZZ, DIST_POSITION, &values_0_to_99},
{"Tone", DIST_CLASSIC_FUZZ_TONE, DIST_POSITION, &values_0_to_99},
{"Volume", DIST_CLASSIC_FUZZ_VOLUME, DIST_POSITION, &values_0_to_99},
};
static EffectSettings dist_fuzzy_settings[] = {
{"Fuzz", DIST_FUZZY_FUZZ, DIST_POSITION, &values_0_to_99},
{"Volume", DIST_FUZZY_VOLUME, DIST_POSITION, &values_0_to_99},
@@ -890,7 +931,7 @@ static EffectGroup rp500_comp_group[] = {
{COMP_TYPE_DYNA, "Dyna comp", COMP_TYPE, COMP_POSITION, comp_dyna_settings, G_N_ELEMENTS(comp_dyna_settings)},
};
static EffectGroup dist_group[] = {
static EffectGroup rp250_dist_group[] = {
{DIST_TYPE_SCREAMER, "Screamer", DIST_TYPE, DIST_POSITION, dist_screamer_settings, G_N_ELEMENTS(dist_screamer_settings)},
{DIST_TYPE_808, "808", DIST_TYPE, DIST_POSITION, dist_808_settings, G_N_ELEMENTS(dist_808_settings)},
{DIST_TYPE_GUYOD, "GuyOD", DIST_TYPE, DIST_POSITION, dist_guyod_settings, G_N_ELEMENTS(dist_guyod_settings)},
@@ -903,7 +944,28 @@ static EffectGroup dist_group[] = {
{DIST_TYPE_DEATH, "Death", DIST_TYPE, DIST_POSITION, dist_death_settings, G_N_ELEMENTS(dist_death_settings)},
{DIST_TYPE_GONK, "Gonk", DIST_TYPE, DIST_POSITION, dist_gonk_settings, G_N_ELEMENTS(dist_gonk_settings)},
{DIST_TYPE_FUZZY, "Fuzzy", DIST_TYPE, DIST_POSITION, dist_fuzzy_settings, G_N_ELEMENTS(dist_fuzzy_settings)},
{DIST_TYPE_MP, "MP", DIST_TYPE, DIST_POSITION, dist_mp_settings, G_N_ELEMENTS(dist_mp_settings)},
{DIST_TYPE_MP, "Big MP", DIST_TYPE, DIST_POSITION, dist_mp_settings, G_N_ELEMENTS(dist_mp_settings)},
};
static EffectGroup rp500_dist_group[] = {
{DIST_TYPE_SCREAMER, "Screamer", DIST_TYPE, DIST_POSITION, dist_screamer_settings, G_N_ELEMENTS(dist_screamer_settings)},
{DIST_TYPE_808, "808", DIST_TYPE, DIST_POSITION, dist_808_settings, G_N_ELEMENTS(dist_808_settings)},
{DIST_TYPE_SPARKDRIVE, "Sparkdrive", DIST_TYPE, DIST_POSITION, dist_sparkdrive_settings, G_N_ELEMENTS(dist_sparkdrive_settings)},
{DIST_TYPE_GUYOD, "OD Overdrive", DIST_TYPE, DIST_POSITION, dist_guyod_settings, G_N_ELEMENTS(dist_guyod_settings)},
{DIST_TYPE_DOD250, "DOD250", DIST_TYPE, DIST_POSITION, dist_dod250_settings, G_N_ELEMENTS(dist_dod250_settings)},
{DIST_TYPE_REDLINE, "Redline", DIST_TYPE, DIST_POSITION, dist_redline_settings, G_N_ELEMENTS(dist_redline_settings)},
{DIST_TYPE_RODENT, "Rodent", DIST_TYPE, DIST_POSITION, dist_rodent_settings, G_N_ELEMENTS(dist_rodent_settings)},
{DIST_TYPE_MX, "MX", DIST_TYPE, DIST_POSITION, dist_mx_settings, G_N_ELEMENTS(dist_mx_settings)},
{DIST_TYPE_DS, "DS", DIST_TYPE, DIST_POSITION, dist_ds_settings, G_N_ELEMENTS(dist_ds_settings)},
{DIST_TYPE_GRUNGE, "Grunge", DIST_TYPE, DIST_POSITION, dist_grunge_settings, G_N_ELEMENTS(dist_grunge_settings)},
{DIST_TYPE_ZONE, "Zone", DIST_TYPE, DIST_POSITION, dist_zone_settings, G_N_ELEMENTS(dist_zone_settings)},
{DIST_TYPE_DEATH, "Death", DIST_TYPE, DIST_POSITION, dist_death_settings, G_N_ELEMENTS(dist_death_settings)},
{DIST_TYPE_GONK, "Gonk", DIST_TYPE, DIST_POSITION, dist_gonk_settings, G_N_ELEMENTS(dist_gonk_settings)},
{DIST_TYPE_8TAVIA, "8tavia", DIST_TYPE, DIST_POSITION, dist_8tavia_settings, G_N_ELEMENTS(dist_8tavia_settings)},
{DIST_TYPE_FUZZLATOR, "Fuzzlator", DIST_TYPE, DIST_POSITION, dist_fuzzlator_settings, G_N_ELEMENTS(dist_fuzzlator_settings)},
{DIST_TYPE_CLASSIC_FUZZ, "Classic Fuzz", DIST_TYPE, DIST_POSITION, dist_classic_fuzz_settings, G_N_ELEMENTS(dist_classic_fuzz_settings)},
{DIST_TYPE_FUZZY, "Fuzzy", DIST_TYPE, DIST_POSITION, dist_fuzzy_settings, G_N_ELEMENTS(dist_fuzzy_settings)},
{DIST_TYPE_MP, "Big MP", DIST_TYPE, DIST_POSITION, dist_mp_settings, G_N_ELEMENTS(dist_mp_settings)},
};
static EffectGroup noisegate_group[] = {
@@ -1216,8 +1278,12 @@ static Effect rp500_comp_effect[] = {
{NULL, COMP_ON_OFF, COMP_POSITION, rp500_comp_group, G_N_ELEMENTS(rp500_comp_group)},
};
static Effect dist_effect[] = {
{NULL, DIST_ON_OFF, DIST_POSITION, dist_group, G_N_ELEMENTS(dist_group)},
static Effect rp250_dist_effect[] = {
{NULL, DIST_ON_OFF, DIST_POSITION, rp250_dist_group, G_N_ELEMENTS(rp250_dist_group)},
};
static Effect rp500_dist_effect[] = {
{NULL, DIST_ON_OFF, DIST_POSITION, rp500_dist_group, G_N_ELEMENTS(rp500_dist_group)},
};
static Effect noisegate_effect[] = {
@@ -1267,7 +1333,7 @@ static EffectList rp250_effects[] = {
{"Amplifier", rp250_amp_effect, G_N_ELEMENTS(rp250_amp_effect)},
{"Equalizer", rp250_eq_effect, G_N_ELEMENTS(rp250_eq_effect)},
{"Compressor", rp250_comp_effect, G_N_ELEMENTS(rp250_comp_effect)},
{"Distortion", dist_effect, G_N_ELEMENTS(dist_effect)},
{"Distortion", rp250_dist_effect, G_N_ELEMENTS(rp250_dist_effect)},
{"Noisegate", noisegate_effect, G_N_ELEMENTS(noisegate_effect)},
{"Chorus/FX", rp250_chorusfx_effect, G_N_ELEMENTS(rp250_chorusfx_effect)},
{"Delay", rp250_delay_effect, G_N_ELEMENTS(rp250_delay_effect)},
@@ -1281,7 +1347,7 @@ static EffectList rp500_effects[] = {
{"Amplifier", rp500_amp_effect, G_N_ELEMENTS(rp500_amp_effect)},
{"Equalizer", rp500_eq_effect, G_N_ELEMENTS(rp500_eq_effect)},
{"Compressor", rp500_comp_effect, G_N_ELEMENTS(rp500_comp_effect)},
{"Distortion", dist_effect, G_N_ELEMENTS(dist_effect)},
{"Distortion", rp500_dist_effect, G_N_ELEMENTS(rp500_dist_effect)},
{"Noisegate", noisegate_effect, G_N_ELEMENTS(noisegate_effect)},
{"Chorus/FX", rp500_chorusfx_effect, G_N_ELEMENTS(rp500_chorusfx_effect)},
{"Delay", rp500_delay_effect, G_N_ELEMENTS(rp500_delay_effect)},

38
gdigi.h
View File

@@ -68,8 +68,10 @@ enum {
enum {
DIST_TYPE_SCREAMER = 1280,
DIST_TYPE_808 = 1292,
DIST_TYPE_SPARKDRIVE = 1286,
DIST_TYPE_GUYOD = 1285,
DIST_TYPE_DOD250 = 1283,
DIST_TYPE_REDLINE = 1297,
DIST_TYPE_RODENT = 1281,
DIST_TYPE_MX = 1291,
DIST_TYPE_DS = 1282,
@@ -77,6 +79,9 @@ enum {
DIST_TYPE_ZONE = 1289,
DIST_TYPE_DEATH = 1294,
DIST_TYPE_GONK = 1293,
DIST_TYPE_8TAVIA = 1290,
DIST_TYPE_FUZZLATOR = 1295,
DIST_TYPE_CLASSIC_FUZZ = 1296,
DIST_TYPE_FUZZY = 1288,
DIST_TYPE_MP = 1284
};
@@ -88,41 +93,74 @@ enum {
#define DIST_SCREAMER_DRIVE 2434
#define DIST_SCREAMER_TONE 2435
#define DIST_SCREAMER_LVL 2436
#define DIST_808_OVERDRIVE 2473
#define DIST_808_TONE 2474
#define DIST_808_LVL 2475
#define DIST_SPARKDRIVE_GAIN 2450
#define DIST_SPARKDRIVE_TONE 2451
#define DIST_SPARKDRIVE_CLEAN 2452
#define DIST_SPARKDRIVE_VOLUME 2453
#define DIST_GUYOD_DRIVE 2448
#define DIST_GUYOD_LVL 2449
#define DIST_DOD250_GAIN 2443
#define DIST_DOD250_LVL 2444
#define DIST_REDLINE_GAIN 2488
#define DIST_REDLINE_LOW 2489
#define DIST_REDLINE_HIGH 2490
#define DIST_REDLINE_LEVEL 2491
#define DIST_RODENT_DIST 2437
#define DIST_RODENT_FILTER 2438
#define DIST_RODENT_LVL 2439
#define DIST_MX_DIST 2468
#define DIST_MX_OUTPUT 2469
#define DIST_DS_GAIN 2440
#define DIST_DS_TONE 2441
#define DIST_DS_LVL 2442
#define DIST_GRUNGE_GRUNGE 2454
#define DIST_GRUNGE_FACE 2456
#define DIST_GRUNGE_LOUD 2457
#define DIST_GRUNGE_BUTT 2455
#define DIST_ZONE_GAIN 2460
#define DIST_ZONE_LOW 2463
#define DIST_ZONE_MID_LVL 2462
#define DIST_ZONE_MID_FREQ 2461
#define DIST_ZONE_HIGH 2464
#define DIST_ZONE_LEVEL 2465
#define DIST_DEATH_LOW 2477
#define DIST_DEATH_MID 2476
#define DIST_DEATH_HIGH 2479
#define DIST_DEATH_LVL 2478
#define DIST_GONK_GONK 2480
#define DIST_GONK_SMEAR 2471
#define DIST_GONK_SUCK 2470
#define DIST_GONK_HEAVE 2472
#define DIST_8TAVIA_DRIVE 2466
#define DIST_8TAVIA_VOLUME 2467
#define DIST_FUZZLATOR_FUZZ 2481
#define DIST_FUZZLATOR_TONE 2482
#define DIST_FUZZLATOR_LOOSETIGHT 2483
#define DIST_FUZZLATOR_VOLUME 2484
#define DIST_CLASSIC_FUZZ_FUZZ 2485
#define DIST_CLASSIC_FUZZ_TONE 2486
#define DIST_CLASSIC_FUZZ_VOLUME 2487
#define DIST_FUZZY_FUZZ 2458
#define DIST_FUZZY_VOLUME 2459
#define DIST_MP_SUSTAIN 2445
#define DIST_MP_TONE 2446
#define DIST_MP_VOLUME 2447