/* * Copyright (c) 2009 Tomasz Moń * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; under version 3 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gdigi.h" #include "effects.h" #ifndef DOXYGEN_SHOULD_SKIP_THIS static gchar *wave_labels[] = { "Tri", "Sine", "Square", NULL, }; static gchar *whammy_labels[] = { "OctUp", "2OctUp", "2ndDn", "Rv2nd", "4thDn", "OctDn", "2OctDn", "DivBmb", "M3>Ma3", "2ndMa3", "3rd4th", "4th5th", "5thOct", "HOctUp", "HOctDn", "OctU>D", NULL, }; static gchar *ips_shift_labels[] = { "Oct Dn", "7th Dn", "6th Dn", "5th Dn", "4th Dn", "3rd Dn", "2nd Dn", "2nd Up", "3rd Up", "4th Up", "5th Up", "6th Up", "7th Up", "Oct Up", NULL, }; static gchar *ips_key_labels[] = { "E", "F", "Gb", "G", "Ab", "A", "Bb", "B", "C", "Db", "D", "Eb", NULL, }; static gchar *ips_scale_labels[] = { "Major", "Minor", "Dorian", "Mixolydian", "Lydian", "HMinor", NULL, }; static gchar *on_off_labels[] = { "Off", "On", }; static gchar *odd_even_labels[] = { "Odd", "Even", }; static gchar *chorus_vibrato_labels[] = { "Chorus", "Vibrato", }; static gchar *loose_tight_labels[] = { "Loose", "Tight", }; static gchar *pickup_type_labels[] = { "SC>HB", "HB>SC", }; static gchar *fast_medium_slow_labels[] = { "Fast", "Medium", "Slow", NULL, }; static gchar *comp_ratio_labels[] = { "1.2:1", "1.5:1", "1.8:1", "2.0:1", "2.5:1", "3:1", "4:1", "5:1", "8:1", "10:1", "20:1", "Inf:1", }; static gchar *eq_bandwidth_labels[] = { "Wide", "Medium", "Narrow", }; static gchar *eq_low_freq_labels[] = { "60Hz", "63Hz", "67Hz", "71Hz", "75Hz", "80Hz", "85Hz", "90Hz", "95Hz", "100Hz", "106Hz", "112Hz", "118Hz", "125Hz", "132Hz", "140Hz", "150Hz", "160Hz", "170Hz", "180Hz", "190Hz", "200Hz", "212Hz", "224Hz", "236Hz", "250Hz", "265Hz", "280Hz", "300Hz", "315Hz", "335Hz", "355Hz", "375Hz", "400Hz", "425Hz", "450Hz", "475Hz", "500Hz", }; static gchar *eq_mid_freq_labels[] = { "300Hz", "315Hz", "335Hz", "355Hz", "375Hz", "400Hz", "425Hz", "450Hz", "475Hz", "500Hz", "530Hz", "560Hz", "600Hz", "630Hz", "670Hz", "710Hz", "750Hz", "800Hz", "850Hz", "900Hz", "950Hz", "1kHz", "1.06kHz", "1.12kHz", "1.18kHz", "1.25kHz", "1.32kHz", "1.4kHz", "1.5kHz", "1.6kHz", "1.7kHz", "1.8kHz", "1.9kHz", "2kHz", "2.12kHz", "2.24kHz", "2.36kHz", "2.5kHz", "2.65kHz", "2.8kHz", "3kHz", "3.15kHz", "3.35kHz", "3.55kHz", "3.75kHz", "4kHz", }; static gchar *eq_high_freq_labels[] = { "2kHz", "2.12kHz", "2.24kHz", "2.36kHz", "2.5kHz", "2.65kHz", "2.8kHz", "3kHz", "3.15kHz", "3.35kHz", "3.55kHz", "3.75kHz", "4kHz", "4.25kHz", "4.5kHz", "4.75kHz", "5kHz", "5.3kHz", "5.6kHz", "6kHz", "6.3kHz", "6.7kHz", "7.1kHz", "7.5kHz", "8kHz", }; static gchar *amp_channel_labels[] = { "1", "2", "Warped", }; static EffectValues values_1_2_warp = { 0.0, 2.0, amp_channel_labels, }; static EffectValues values_0_to_99 = { 0.0, 99.0, NULL, }; static EffectValues values_1_to_4 = { 0.0, 3.0, NULL, }; static EffectValues values_warp_0_to_98 = { /** \todo make this display propertly (display text is value + 1) */ 0.0, 98.0, NULL, }; static EffectValues values_0_to_9 = { 0.0, 9.0, NULL, }; static EffectValues values_0_to_49 = { 0.0, 49.0, NULL, }; static EffectValues values_0_to_12 = { 0.0, 12.0, NULL, }; static EffectValues values_0_to_15 = { 0.0, 15.0, NULL, }; static EffectValues values_0_to_20 = { 0.0, 20.0, NULL, }; static EffectValues values_m24_to_24_step2 = { /** \todo make this display propertly (display range -24 to 24) */ 0.0, 24.0, NULL, }; static EffectValues values_m24_to_24 = { /** \todo make this display propertly (display range -24 to 24) */ 0.0, 48.0, NULL, }; static EffectValues values_m12_to_24 = { /** \todo make this display properly (display range -12 to 24) */ 0.0, 36.0, NULL, }; static EffectValues values_comp_ratio = { 0.0, 12.0, comp_ratio_labels, }; static EffectValues values_fast_medium_slow = { 0.0, 2.0, fast_medium_slow_labels, }; static EffectValues values_eq_db = { /** \todo make those display propertly (display range -12dB to 12dB) */ 0.0, 24.0, NULL, }; static EffectValues values_eq_mid_hz = { /** \todo make this display propertly (display range 300 to 5000) */ 0.0, 4700.0, NULL, }; static EffectValues values_eq_treb_hz = { /** \todo make this display propertly (display range 500 to 8000) */ 0.0, 7500.0, NULL, }; static EffectValues values_eq_bandwidth = { 0.0, 2.0, eq_bandwidth_labels, }; static EffectValues values_eq_low_freq = { 0.0, 37.0, eq_low_freq_labels, }; static EffectValues values_eq_mid_freq = { 0.0, 45.0, eq_mid_freq_labels, }; static EffectValues values_eq_high_freq = { 0.0, 24.0, eq_high_freq_labels, }; static EffectValues values_200hz_to_1_5khz = { /** \todo make this display propertly (display range 200 Hz to 1.5 kHz) */ 0.0, 130.0, NULL, }; static EffectValues values_waveform = { 0.0, 2.0, wave_labels, }; static EffectValues values_balance = { /** \todo make this display propertly */ 0.0, 198.0, NULL, }; static EffectValues values_synth_talk_release = { /** \todo make last value display propertly */ 0.0, 100.0, NULL, }; static EffectValues values_whammy_amount = { 0.0, 15.0, whammy_labels, }; static EffectValues values_ips_shift = { 0.0, 13.0, ips_shift_labels, }; static EffectValues values_ips_key = { 0.0, 11.0, ips_key_labels, }; static EffectValues values_ips_scale = { 0.0, 5.0, ips_scale_labels, }; static EffectValues values_predelay_time = { /** \todo make this display propertly (1ms to 20ms) */ 0.0, 19.0, NULL, }; static EffectValues values_delay_time = { /** \todo make this display propertly (10 msec to 5 sec) */ 0.0, 139.0, NULL, }; static EffectValues values_delay_time_0_760 = { /** \todo make this display propertly */ 0.0, 760.0, NULL, }; static EffectValues values_delay_time_0_2000 = { /** \todo make this display propertly */ 0.0, 2000.0, NULL, }; static EffectValues values_delay_time_0_4650 = { /** \todo make this display propertly */ 0.0, 4650.0, NULL, }; static EffectValues values_delay_time_0_4990 = { /** \todo make this display propertly */ 0.0, 4990.0, NULL, }; static EffectValues values_delay_time_0_5000 = { /** \todo make this display propertly */ 0.0, 5000.0, NULL, }; static EffectValues values_delay_repeats = { /** \todo make last value display propertly */ 0.0, 100.0, NULL, }; static EffectValues values_delay_thresh = { /** \todo make last value display propertly */ 0.0, 100.0, NULL, }; static EffectValues values_delay_repeat_rate_0_286 = { /** \todo make this display propertly */ 0.0, 286.0, NULL, }; static EffectValues values_delay_spread_0_49 = { /** \todo make this display propertly */ 0.0, 49.0, NULL, }; static EffectValues values_on_off = { 0.0, 1.0, on_off_labels, }; static EffectValues values_odd_even = { 0.0, 1.0, odd_even_labels, }; static EffectValues values_chorus_vibrato = { 0.0, 1.0, chorus_vibrato_labels, }; static EffectValues values_loose_tight = { 0.0, 1.0, loose_tight_labels, }; static EffectValues values_pickup_type = { 0.0, 1.0, pickup_type_labels, }; static EffectValues values_1_to_10_step_0p1 = { /** \todo make this display propertly (1.0, 1.1, ...., 10.0) */ 0.0, 90.0, NULL, }; static EffectSettings gnx3k_wah_settings[] = { {"Min", WAH_MIN, WAH_POSITION_MIN_MAX, &values_0_to_99}, {"Max", WAH_MAX, WAH_POSITION_MIN_MAX, &values_0_to_99}, }; static EffectSettings wah_settings[] = { {"Min", WAH_MIN, WAH_POSITION_MIN_MAX, &values_0_to_99}, {"Max", WAH_MAX, WAH_POSITION_MIN_MAX, &values_0_to_99}, {"Level", WAH_LEVEL, WAH_POSITION, &values_0_to_12}, }; static EffectSettings gnx3k_whammy_settings[] = { {"Shift Amount", WHAMMY_AMOUNT, GNX3K_WHAM_POSITION, &values_whammy_amount}, {"Pedal", WHAMMY_PEDAL, GNX3K_WHAM_POSITION, &values_0_to_99}, {"Mix", WHAMMY_MIX, GNX3K_WHAM_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_ips_settings[] = { {"Shift Amount", IPS_SHIFT_AMOUNT, GNX3K_WHAM_POSITION, &values_ips_shift}, {"Scale", IPS_SCALE, GNX3K_WHAM_POSITION, &values_ips_scale}, {"Key", IPS_KEY, GNX3K_WHAM_POSITION, &values_ips_key}, {"Level", IPS_LEVEL, GNX3K_WHAM_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_detune_settings[] = { {"Shift Amount", GNX3K_DETUNE_AMOUNT, GNX3K_WHAM_POSITION, &values_m24_to_24_step2}, {"Level", DETUNE_LEVEL, GNX3K_WHAM_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_pitch_settings[] = { {"Shift Amount", GNX3K_PITCH_AMOUNT, GNX3K_WHAM_POSITION, &values_m24_to_24}, {"Level", GNX3K_PITCH_LEVEL, GNX3K_WHAM_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_talk_settings[] = { {"Mic Level", GNX3K_TALK_LEVEL, GNX3K_WHAM_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_amp_channel_settings[] = { {"Amp Channel", GNX_CHANNEL_AMP, GNX_CHANNEL_POSITION, &values_1_2_warp}, {"Warp", GNX_WARP, GNX_CHANNEL_POSITION, &values_warp_0_to_98}, {"Amp Warp", GNX_AMP_WARP, GNX_CHANNEL_POSITION, &values_warp_0_to_98}, {"Cabinet Warp", GNX_CABINET_WARP, GNX_CHANNEL_POSITION, &values_warp_0_to_98}, }; static EffectSettings gnx3k_preset_settings[] = { {"Preset Level", PRESET_LEVEL, PRESET_POSITION, &values_0_to_99}, }; static EffectSettings gnx_comp_settings[] = { {"Attack", GNX3K_COMP_ATTACK, COMP_POSITION, &values_fast_medium_slow}, {"Ratio", GNX3K_COMP_RATIO, COMP_POSITION, &values_comp_ratio}, {"Threshold", GNX3K_COMP_THRESHOLD, COMP_POSITION, &values_0_to_99}, {"Gain", GNX3K_COMP_GAIN, COMP_POSITION, &values_0_to_20}, }; static EffectSettings comp_digi_settings[] = { {"Sustain", COMP_SUSTAIN, COMP_POSITION, &values_0_to_99}, {"Tone", COMP_TONE, COMP_POSITION, &values_0_to_99}, {"Attack", COMP_ATTACK, COMP_POSITION, &values_0_to_99}, {"Level", COMP_LEVEL, COMP_POSITION, &values_0_to_99}, }; static EffectSettings comp_cs_settings[] = { {"Sustain", COMP_SUSTAIN, COMP_POSITION, &values_0_to_99}, {"Attack", COMP_ATTACK, COMP_POSITION, &values_0_to_99}, {"Level", COMP_LEVEL, COMP_POSITION, &values_0_to_99}, }; static EffectSettings comp_dyna_settings[] = { {"Sensitivity", COMP_SENSITIVITY, COMP_POSITION, &values_0_to_99}, {"Output", COMP_OUTPUT, COMP_POSITION, &values_0_to_99}, }; static EffectSettings dist_screamer_settings[] = { {"Drive", DIST_SCREAMER_DRIVE, DIST_POSITION, &values_0_to_99}, {"Tone", DIST_SCREAMER_TONE, DIST_POSITION, &values_0_to_99}, {"Level", DIST_SCREAMER_LVL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_808_settings[] = { {"Overdrive", DIST_808_OVERDRIVE, DIST_POSITION, &values_0_to_99}, {"Tone", DIST_808_TONE, DIST_POSITION, &values_0_to_99}, {"Level", DIST_808_LVL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_sparkdrive_settings[] = { {"Gain", DIST_SPARKDRIVE_GAIN, DIST_POSITION, &values_0_to_99}, {"Tone", DIST_SPARKDRIVE_TONE, DIST_POSITION, &values_0_to_99}, {"Clean", DIST_SPARKDRIVE_CLEAN, DIST_POSITION, &values_0_to_99}, {"Volume", DIST_SPARKDRIVE_VOLUME, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_guyod_settings[] = { {"Drive", DIST_GUYOD_DRIVE, DIST_POSITION, &values_0_to_99}, {"Level", DIST_GUYOD_LVL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_dod250_settings[] = { {"Gain", DIST_DOD250_GAIN, DIST_POSITION, &values_0_to_99}, {"Level", DIST_DOD250_LVL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_redline_settings[] = { {"Gain", DIST_REDLINE_GAIN, DIST_POSITION, &values_0_to_99}, {"Low", DIST_REDLINE_LOW, DIST_POSITION, &values_0_to_99}, {"High", DIST_REDLINE_HIGH, DIST_POSITION, &values_0_to_99}, {"Level", DIST_REDLINE_LEVEL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_rodent_settings[] = { {"Dist", DIST_RODENT_DIST, DIST_POSITION, &values_0_to_99}, {"Filter", DIST_RODENT_FILTER, DIST_POSITION, &values_0_to_99}, {"Level", DIST_RODENT_LVL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_mx_settings[] = { {"Dist", DIST_MX_DIST, DIST_POSITION, &values_0_to_99}, {"Output", DIST_MX_OUTPUT, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_ds_settings[] = { {"Gain", DIST_DS_GAIN, DIST_POSITION, &values_0_to_99}, {"Tone", DIST_DS_TONE, DIST_POSITION, &values_0_to_99}, {"Level", DIST_DS_LVL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_grunge_settings[] = { {"Grunge", DIST_GRUNGE_GRUNGE, DIST_POSITION, &values_0_to_99}, {"Face", DIST_GRUNGE_FACE, DIST_POSITION, &values_0_to_99}, {"Loud", DIST_GRUNGE_LOUD, DIST_POSITION, &values_0_to_99}, {"Butt", DIST_GRUNGE_BUTT, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_zone_settings[] = { {"Gain", DIST_ZONE_GAIN, DIST_POSITION, &values_0_to_99}, {"Low", DIST_ZONE_LOW, DIST_POSITION, &values_0_to_99}, {"Mid level", DIST_ZONE_MID_LVL, DIST_POSITION, &values_0_to_99}, {"Mid freq", DIST_ZONE_MID_FREQ, DIST_POSITION, &values_0_to_99}, {"High", DIST_ZONE_HIGH, DIST_POSITION, &values_0_to_99}, {"Level", DIST_ZONE_LEVEL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_death_settings[] = { {"Low", DIST_DEATH_LOW, DIST_POSITION, &values_0_to_99}, {"Mid", DIST_DEATH_MID, DIST_POSITION, &values_0_to_99}, {"High", DIST_DEATH_HIGH, DIST_POSITION, &values_0_to_99}, {"Level", DIST_DEATH_LVL, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_gonk_settings[] = { {"Gonk", DIST_GONK_GONK, DIST_POSITION, &values_0_to_99}, {"Smear", DIST_GONK_SMEAR, DIST_POSITION, &values_0_to_99}, {"Suck", DIST_GONK_SUCK, DIST_POSITION, &values_0_to_99}, {"Heave", DIST_GONK_HEAVE, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_8tavia_settings[] = { {"Drive", DIST_8TAVIA_DRIVE, DIST_POSITION, &values_0_to_99}, {"Volume", DIST_8TAVIA_VOLUME, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_fuzzlator_settings[] = { {"Fuzz", DIST_FUZZLATOR_FUZZ, DIST_POSITION, &values_0_to_99}, {"Tone", DIST_FUZZLATOR_TONE, DIST_POSITION, &values_0_to_99}, {"LooseTight", DIST_FUZZLATOR_LOOSETIGHT, DIST_POSITION, &values_loose_tight}, {"Volume", DIST_FUZZLATOR_VOLUME, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_classic_fuzz_settings[] = { {"Fuzz", DIST_CLASSIC_FUZZ_FUZZ, DIST_POSITION, &values_0_to_99}, {"Tone", DIST_CLASSIC_FUZZ_TONE, DIST_POSITION, &values_0_to_99}, {"Volume", DIST_CLASSIC_FUZZ_VOLUME, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_fuzzy_settings[] = { {"Fuzz", DIST_FUZZY_FUZZ, DIST_POSITION, &values_0_to_99}, {"Volume", DIST_FUZZY_VOLUME, DIST_POSITION, &values_0_to_99}, }; static EffectSettings dist_mp_settings[] = { {"Sustain", DIST_MP_SUSTAIN, DIST_POSITION, &values_0_to_99}, {"Tone", DIST_MP_TONE, DIST_POSITION, &values_0_to_99}, {"Volume", DIST_MP_VOLUME, DIST_POSITION, &values_0_to_99}, }; static EffectSettings rp250_amp_settings[] = { {"Gain", AMP_GAIN, AMP_POSITION, &values_0_to_99}, {"Level", AMP_LEVEL, AMP_POSITION, &values_0_to_99}, }; static EffectSettings rp250_amp_settings2[] = { {"Level", AMP_LEVEL, AMP_POSITION, &values_0_to_99}, }; static EffectSettings rp500_amp_settings[] = { {"Gain", AMP_GAIN, AMP_POSITION, &values_0_to_99}, {"Level", AMP_LEVEL, AMP_POSITION, &values_0_to_99}, {"Bass", AMP_BASS, AMP_POSITION, &values_1_to_10_step_0p1}, {"Mid", AMP_MID, AMP_POSITION, &values_1_to_10_step_0p1}, {"Treble", AMP_TREBLE, AMP_POSITION, &values_1_to_10_step_0p1}, }; static EffectSettings rp500_amp_settings2[] = { {"Level", AMP_LEVEL, AMP_POSITION, &values_0_to_99}, {"Bass", AMP_BASS, AMP_POSITION, &values_1_to_10_step_0p1}, {"Mid", AMP_MID, AMP_POSITION, &values_1_to_10_step_0p1}, {"Treble", AMP_TREBLE, AMP_POSITION, &values_1_to_10_step_0p1}, }; static EffectSettings rp500_amp_settings3[] = { {"Level", AMP_LEVEL, AMP_POSITION, &values_0_to_99}, }; static EffectSettings rp250_eq_settings[] = { {"Bass", EQ_BASS, EQ_POSITION, &values_eq_db}, {"Mid", EQ_MID, EQ_POSITION, &values_eq_db}, {"Treble", EQ_TREBLE, EQ_POSITION, &values_eq_db}, {"Mid Hz", EQ_MID_HZ, EQ_POSITION, &values_eq_mid_hz}, {"Treb Hz", EQ_TREBLE_HZ, EQ_POSITION, &values_eq_treb_hz}, }; static EffectSettings rp500_eq_settings[] = { {"Low Level", EQ_LOW_LEVEL, EQ_POSITION, &values_eq_db}, {"Mid Level", EQ_MID_LEVEL, EQ_POSITION, &values_eq_db}, {"High Level", EQ_HIGH_LEVEL, EQ_POSITION, &values_eq_db}, {"Low Freq", EQ_LOW_FREQ, EQ_POSITION, &values_eq_low_freq}, {"Mid Freq", EQ_MID_FREQ, EQ_POSITION, &values_eq_mid_freq}, {"High Freq", EQ_HIGH_FREQ, EQ_POSITION, &values_eq_high_freq}, {"Low Bandwidth", EQ_LOW_BANDWIDTH, EQ_POSITION, &values_eq_bandwidth}, {"Mid Bandwidth", EQ_MID_BANDWIDTH, EQ_POSITION, &values_eq_bandwidth}, {"High Bandwidth", EQ_HIGH_BANDWIDTH, EQ_POSITION, &values_eq_bandwidth}, }; static EffectSettings noisegate_silencer_settings[] = { {"Threshold", NOISEGATE_GATE_TRESHOLD, NOISEGATE_POSITION, &values_0_to_99}, {"Attack", GNX3K_GATE_ATTACK, NOISEGATE_POSITION, &values_0_to_9}, }; static EffectSettings noisegate_pluck_settings[] = { {"Threshold", NOISEGATE_GATE_TRESHOLD, NOISEGATE_POSITION, &values_0_to_99}, {"Attack", GNX3K_GATE_ATTACK, NOISEGATE_POSITION, &values_0_to_9}, {"Sens", NOISEGATE_SWELL_SENS, NOISEGATE_POSITION, &values_0_to_99}, }; static EffectSettings noisegate_gate_settings[] = { {"Treshold", NOISEGATE_GATE_TRESHOLD, NOISEGATE_POSITION, &values_0_to_99}, {"Attack", NOISEGATE_ATTACK, NOISEGATE_POSITION, &values_0_to_99}, {"Release", NOISEGATE_RELEASE, NOISEGATE_POSITION, &values_0_to_99}, {"Attn", NOISEGATE_ATTN, NOISEGATE_POSITION, &values_0_to_99}, }; static EffectSettings noisegate_swell_settings[] = { {"Sens", NOISEGATE_SWELL_SENS, NOISEGATE_POSITION, &values_0_to_99}, {"Attack", NOISEGATE_ATTACK, NOISEGATE_POSITION, &values_0_to_99}, {"Release", NOISEGATE_RELEASE, NOISEGATE_POSITION, &values_0_to_99}, {"Attn", NOISEGATE_ATTN, NOISEGATE_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_chorus_settings[] = { {"Speed", CHORUS_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", CHORUS_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Predelay", CHORUS_PREDELAY, CHORUSFX_POSITION, &values_predelay_time}, {"Wave", CHORUS_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Balance", CHORUS_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Level", CHORUS_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_flanger_settings[] = { {"Speed", FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", FLANGER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Regen", FLANGER_REGEN, CHORUSFX_POSITION, &values_0_to_99}, {"Waveform", FLANGER_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Balance", FLANGER_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Mix", FLANGER_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_phaser_settings[] = { {"Speed", PHASER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", PHASER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Regen", PHASER_REGEN, CHORUSFX_POSITION, &values_0_to_99}, {"Waveform", PHASER_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Balance", PHASER_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Level", PHASER_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_trigflanger_settings[] = { {"Speed", TRIG_FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Sens", TRIG_FLANGER_SENS, CHORUSFX_POSITION, &values_0_to_99}, {"Lfo Start", TRIG_FLANGER_LFO_START, CHORUSFX_POSITION, &values_0_to_99}, {"Mix", TRIG_FLANGER_MIX, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_trigphaser_settings[] = { {"Speed", TRIG_PHASER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Sens", TRIG_PHASER_SENS, CHORUSFX_POSITION, &values_0_to_99}, {"Lfo Start", TRIG_PHASER_LFO_START, CHORUSFX_POSITION, &values_0_to_99}, {"Mix", TRIG_FLANGER_MIX, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_unovibe_settings[] = { {"Chorus/Vibrato", UNOVIBE_CHORUS_VIBRATO, CHORUSFX_POSITION, &values_chorus_vibrato}, {"Intensity", UNOVIBE_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Pedal Speed", UNOVIBE_PEDAL_SPEED, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_vibrato_settings[] = { {"Speed", VIBRATO_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", VIBRATO_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Waveform", VIBRATO_WAVEFORM, CHORUSFX_POSITION, &values_waveform}, }; static EffectSettings gnx3k_rotary_settings[] = { {"Speed", ROTARY_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", ROTARY_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Doppler", ROTARY_DOPPLER, CHORUSFX_POSITION, &values_0_to_99}, {"X-Over", ROTARY_CROSSOVER, CHORUSFX_POSITION, &values_200hz_to_1_5khz}, {"Balance", ROTARY_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Mix", ROTARY_MIX, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_autoya_settings[] = { {"Speed", AUTOYA_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", AUTOYA_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Range", GNX3K_AUTOYA_RANGE, CHORUSFX_POSITION, &values_0_to_49}, {"Balance", AUTOYA_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Mix", AUTOYA_MIX, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_yaya_settings[] = { {"Pedal", YAYA_PEDAL, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", YAYA_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Range", GNX3K_YAYA_RANGE, CHORUSFX_POSITION, &values_0_to_49}, {"Balance", YAYA_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Mix", YAYA_MIX, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_synthtalk_settings[] = { {"Attack", SYNTH_TALK_ATTACK, CHORUSFX_POSITION, &values_0_to_99}, {"Release", GNX3K_SYNTH_TALK_RELEASE, CHORUSFX_POSITION, &values_synth_talk_release}, {"Sens", SYNTH_TALK_SENS, CHORUSFX_POSITION, &values_0_to_99}, {"Vox", SYNTH_TALK_VOX, CHORUSFX_POSITION, &values_0_to_99}, {"Balance", SYNTH_TALK_BALANCE, CHORUSFX_POSITION, &values_balance}, }; static EffectSettings gnx3k_envelope_settings[] = { {"Sensitivity", ENVELOPE_SENSITIVITY, CHORUSFX_POSITION, &values_0_to_99}, {"Range", ENVELOPE_RANGE, CHORUSFX_POSITION, &values_0_to_99}, {"Balance", ENVELOPE_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Mix", ENVELOPE_MIX, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_mod_detune_settings[] = { {"Shift Amount", DETUNE_AMOUNT, CHORUSFX_POSITION, &values_m24_to_24}, {"Balance", DETUNE_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Level", DETUNE_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_mod_pitch_settings[] = { {"Shift Amount", PITCH_AMOUNT, CHORUSFX_POSITION, &values_m12_to_24}, {"Balance", PITCH_BALANCE, CHORUSFX_POSITION, &values_balance}, {"Level", GNX3K_PITCH_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_ce_settings[] = { {"Speed", CHORUS_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", CHORUS_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_tc_settings[] = { {"Speed", CHORUS_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Width", CHORUS_WIDTH, CHORUSFX_POSITION, &values_0_to_99}, {"Intensity", CHORUS_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_dual_settings[] = { {"Speed", CHORUS_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", CHORUS_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Level", CHORUS_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"Wave", CHORUS_WAVE, CHORUSFX_POSITION, &values_waveform}, }; static EffectSettings chorusfx_glisten_settings[] = { {"Speed", CHORUS_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", CHORUS_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Level", CHORUS_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_multi_settings[] = { {"Speed", CHORUS_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", CHORUS_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Level", CHORUS_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"Wave", CHORUS_WAVE, CHORUSFX_POSITION, &values_waveform}, }; static EffectSettings chorusfx_flanger_settings[] = { {"Speed", FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", FLANGER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Regen", FLANGER_REGEN, CHORUSFX_POSITION, &values_0_to_99}, {"Level", FLANGER_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"Wave", FLANGER_WAVE, CHORUSFX_POSITION, &values_waveform}, }; static EffectSettings chorusfx_trig_flanger_settings[] = { {"Speed", TRIG_FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Sens", TRIG_FLANGER_SENS, CHORUSFX_POSITION, &values_0_to_99}, {"Lfo Start", TRIG_FLANGER_LFO_START, CHORUSFX_POSITION, &values_0_to_99}, {"Level", TRIG_FLANGER_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_mxr_flanger_settings[] = { {"Speed", FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Width", MXR_FLANGER_WIDTH, CHORUSFX_POSITION, &values_0_to_99}, {"Regen", FLANGER_REGEN, CHORUSFX_POSITION, &values_0_to_99}, {"Manual", MXR_FLANGER_MANUAL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_eh_flanger_settings[] = { {"Rate", EH_FLANGER_RATE, CHORUSFX_POSITION, &values_0_to_99}, {"Range", EH_FLANGER_RANGE, CHORUSFX_POSITION, &values_0_to_99}, {"Color", EH_FLANGER_COLOR, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_ad_flanger_settings[] = { {"Speed", FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Enhance", AD_FLANGER_ENHANCE, CHORUSFX_POSITION, &values_0_to_99}, {"Range", EH_FLANGER_RANGE, CHORUSFX_POSITION, &values_0_to_99}, {"Harmonics", AD_FLANGER_HARMONICS, CHORUSFX_POSITION, &values_odd_even}, {"Manual", MXR_FLANGER_MANUAL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_phaser_settings[] = { {"Speed", PHASER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", PHASER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Regen", PHASER_REGEN, CHORUSFX_POSITION, &values_0_to_99}, {"Level", PHASER_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"Wave", PHASER_WAVE, CHORUSFX_POSITION, &values_waveform}, }; static EffectSettings chorusfx_trig_phaser_settings[] = { {"Speed", TRIG_PHASER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Sens", TRIG_PHASER_SENS, CHORUSFX_POSITION, &values_0_to_99}, {"Lfo Start", TRIG_PHASER_LFO_START, CHORUSFX_POSITION, &values_0_to_99}, {"Level", TRIG_PHASER_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_mx_phaser_settings[] = { {"Speed", PHASER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Intensity", MX_PHASER_INTENSITY, CHORUSFX_POSITION, &values_1_to_4}, }; static EffectSettings chorusfx_eh_phaser_settings[] = { {"Rate", EH_PHASER_RATE, CHORUSFX_POSITION, &values_0_to_99}, {"Color", EH_PHASER_COLOR, CHORUSFX_POSITION, &values_on_off}, }; static EffectSettings chorusfx_vibrato_settings[] = { {"Speed", VIBRATO_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", VIBRATO_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_rotary_settings[] = { {"Speed", ROTARY_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Intensity", ROTARY_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Doppler", ROTARY_DOPPLER, CHORUSFX_POSITION, &values_0_to_99}, {"Crossover", ROTARY_CROSSOVER, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_vibropan_settings[] = { {"Speed", VIBROPAN_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", VIBROPAN_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Vibra", VIBROPAN_VIBRA, CHORUSFX_POSITION, &values_0_to_99}, {"Wave", VIBROPAN_WAVE, CHORUSFX_POSITION, &values_waveform}, }; static EffectSettings chorusfx_unovibe_settings[] = { {"Pedal Speed", UNOVIBE_PEDAL_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Intensity", UNOVIBE_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Chorus/Vibrato", UNOVIBE_CHORUS_VIBRATO, CHORUSFX_POSITION, &values_chorus_vibrato}, {"Volume", UNOVIBE_VOLUME, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_tremolo_settings[] = { {"Speed", TREMOLO_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", TREMOLO_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Wave", TREMOLO_WAVE, CHORUSFX_POSITION, &values_waveform}, }; static EffectSettings chorusfx_trem_settings[] = { {"Speed", TREMOLO_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", TREMOLO_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_panner_settings[] = { {"Speed", PANNER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Depth", PANNER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Wave", PANNER_WAVE, CHORUSFX_POSITION, &values_waveform}, }; static EffectSettings chorusfx_envelope_settings[] = { {"Sensitivity", ENVELOPE_SENSITIVITY, CHORUSFX_POSITION, &values_0_to_99}, {"Range", ENVELOPE_RANGE, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_fx25_settings[] = { {"Sensitivity", ENVELOPE_SENSITIVITY, CHORUSFX_POSITION, &values_0_to_99}, {"Range", ENVELOPE_RANGE, CHORUSFX_POSITION, &values_0_to_99}, {"Blend", ENVELOPE_BLEND, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_autoya_settings[] = { {"Speed", AUTOYA_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Intensity", AUTOYA_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Range", AUTOYA_RANGE, CHORUSFX_POSITION, &values_0_to_49}, }; static EffectSettings chorusfx_yaya_settings[] = { {"Pedal", YAYA_PEDAL, CHORUSFX_POSITION, &values_0_to_99}, {"Intensity", YAYA_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Range", YAYA_RANGE, CHORUSFX_POSITION, &values_0_to_49}, }; static EffectSettings chorusfx_synth_talk_settings[] = { {"Attack", SYNTH_TALK_ATTACK, CHORUSFX_POSITION, &values_0_to_99}, {"Release", SYNTH_TALK_RELEASE, CHORUSFX_POSITION, &values_0_to_99}, {"Sens", SYNTH_TALK_SENS, CHORUSFX_POSITION, &values_0_to_99}, {"Vox", SYNTH_TALK_VOX, CHORUSFX_POSITION, &values_0_to_99}, {"Balance", SYNTH_TALK_BALANCE, CHORUSFX_POSITION, &values_balance}, }; static EffectSettings chorusfx_step_filter_settings[] = { {"Speed", STEP_FILTER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Intensity", STEP_FILTER_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_sample_hold_settings[] = { {"Speed", SAMPLE_HOLD_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Intensity", SAMPLE_HOLD_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_whammy_settings[] = { {"Pedal", WHAMMY_PEDAL, CHORUSFX_POSITION, &values_0_to_99}, {"Mix", WHAMMY_MIX, CHORUSFX_POSITION, &values_0_to_99}, {"Amount", WHAMMY_AMOUNT, CHORUSFX_POSITION, &values_whammy_amount}, }; static EffectSettings chorusfx_pitch_shift_settings[] = { {"Amount", PITCH_AMOUNT, CHORUSFX_POSITION, &values_m24_to_24}, {"Mix", PITCH_MIX, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_detune_settings[] = { {"Amount", DETUNE_AMOUNT, CHORUSFX_POSITION, &values_m24_to_24}, {"Level", DETUNE_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_ips_settings[] = { {"Shift", IPS_SHIFT_AMOUNT, CHORUSFX_POSITION, &values_ips_shift}, {"Key", IPS_KEY, CHORUSFX_POSITION, &values_ips_key}, {"Scale", IPS_SCALE, CHORUSFX_POSITION, &values_ips_scale}, {"Level", IPS_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings chorusfx_octaver_settings[] = { {"Octave 1", OCTAVER_OCTAVE1, CHORUSFX_POSITION, &values_0_to_99}, {"Octave 2", OCTAVER_OCTAVE2, CHORUSFX_POSITION, &values_0_to_99}, {"Dry Level", OCTAVER_DRY_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_delay_settings[] = { {"Time", GNX3K_DELAY_TIME, DELAY_POSITION, &values_delay_time_0_2000}, {"Feedback", GNX3K_DELAY_FEEDBACK, DELAY_POSITION, &values_delay_repeats}, {"Thresh", GNX3K_DELAY_DUCK_THRESH, DELAY_POSITION, &values_delay_thresh}, {"Atten", GNX3K_DELAY_DUCK_ATTEN, DELAY_POSITION, &values_0_to_99}, {"Balance", GNX3K_DELAY_BALANCE, DELAY_POSITION, &values_balance}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_delay_spread_settings[] = { {"Time", GNX3K_DELAY_TIME, DELAY_POSITION, &values_delay_time_0_2000}, {"Feedback", GNX3K_DELAY_FEEDBACK, DELAY_POSITION, &values_delay_repeats}, {"Thresh", GNX3K_DELAY_DUCK_THRESH, DELAY_POSITION, &values_delay_thresh}, {"Atten", GNX3K_DELAY_DUCK_ATTEN, DELAY_POSITION, &values_0_to_99}, {"Spread", GNX3K_DELAY_SPREAD, DELAY_POSITION, &values_delay_spread_0_49}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings delay_analog_settings[] = { {"Time", DELAY_TIME, DELAY_POSITION, &values_delay_time}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, }; static EffectSettings delay_digital_settings[] = { {"Time", DELAY_TIME, DELAY_POSITION, &values_delay_time}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Ducker thresh", DELAY_DUCK_THRESH, DELAY_POSITION, &values_0_to_99}, {"Ducker level", DELAY_DUCK_LEVEL, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings delay_modulated_settings[] = { {"Time", DELAY_TIME, DELAY_POSITION, &values_delay_time}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Depth", DELAY_DEPTH, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings delay_pong_settings[] = { {"Time", DELAY_TIME, DELAY_POSITION, &values_delay_time}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Ducker thresh", DELAY_DUCK_THRESH, DELAY_POSITION, &values_0_to_99}, {"Ducker level", DELAY_DUCK_LEVEL, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings delay_tape_settings[] = { {"Time", DELAY_TIME, DELAY_POSITION, &values_delay_time}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Wow", DELAY_TAPE_WOW, DELAY_POSITION, &values_0_to_99}, {"Flutter", DELAY_TAPE_FLUTTER, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings rp500_delay_digital_settings[] = { {"Tap Time", DELAY_TAP_TIME, DELAY_POSITION, &values_delay_time_0_5000}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Duck Thresh", DELAY_DUCK_THRESH, DELAY_POSITION, &values_0_to_99}, {"Duck Level", DELAY_DUCK_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings rp500_delay_analog_settings[] = { {"Tap Time", DELAY_TAP_TIME, DELAY_POSITION, &values_delay_time_0_5000}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings rp500_delay_dm_settings[] = { {"Repeat Rate", DELAY_REPEAT_RATE, DELAY_POSITION, &values_delay_repeat_rate_0_286}, {"Echo", DELAY_ECHO, DELAY_POSITION, &values_0_to_99}, {"Intensity", DELAY_INTENSITY, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings rp500_delay_echoplex_settings[] = { {"Time", DELAY_TIME_0_760, DELAY_POSITION, &values_delay_time_0_760}, {"Volume", DELAY_VOLUME, DELAY_POSITION, &values_0_to_99}, {"Repeats", DELAY_REPEATS_0_99, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings rp500_delay_modulated_settings[] = { {"Tap Time", DELAY_TAP_TIME_0_4990, DELAY_POSITION, &values_delay_time_0_4990}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Depth", DELAY_DEPTH, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings rp500_delay_pong_settings[] = { {"Tap Time", DELAY_TAP_TIME, DELAY_POSITION, &values_delay_time_0_5000}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Duck Thresh", DELAY_DUCK_THRESH, DELAY_POSITION, &values_0_to_99}, {"Duck Level", DELAY_DUCK_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings rp500_delay_reverse_settings[] = { {"Time", DELAY_TIME_0_4650, DELAY_POSITION, &values_delay_time_0_4650}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Mix", DELAY_MIX, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings rp500_delay_tape_settings[] = { {"Tap Time", DELAY_TAP_TIME_0_4990, DELAY_POSITION, &values_delay_time_0_4990}, {"Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Tape Wow", DELAY_TAPE_WOW, DELAY_POSITION, &values_0_to_99}, {"Tape Flutter", DELAY_TAPE_FLUTTER, DELAY_POSITION, &values_0_to_99}, }; static EffectSettings reverb_twin_settings[] = { {"Reverb", REVERB_LEVEL, REVERB_POSITION, &values_0_to_99}, }; static EffectSettings gnx3k_reverb_settings[] = { {"Predelay", REVERB_PREDELAY, REVERB_POSITION, &values_0_to_15}, {"Decay", REVERB_DECAY, REVERB_POSITION, &values_0_to_99}, {"Damping", REVERB_DAMPING, REVERB_POSITION, &values_0_to_99}, {"Balance", REVERB_BALANCE, REVERB_POSITION, &values_balance}, {"Level", REVERB_LEVEL, REVERB_POSITION, &values_0_to_99}, }; static EffectSettings reverb_lex_settings[] = { {"Predelay", REVERB_PREDELAY, REVERB_POSITION, &values_0_to_15}, {"Decay", REVERB_DECAY, REVERB_POSITION, &values_0_to_99}, {"Liveliness", REVERB_LIVELINESS, REVERB_POSITION, &values_0_to_99}, {"Level", REVERB_LEVEL, REVERB_POSITION, &values_0_to_99}, }; static EffectGroup gnx3k_wah_group[] = { {GNX3K_WAH_TYPE_CRY, "Cry", gnx3k_wah_settings, G_N_ELEMENTS(gnx3k_wah_settings)}, {GNX3K_WAH_TYPE_BOUTIQUE, "Boutique", gnx3k_wah_settings, G_N_ELEMENTS(gnx3k_wah_settings)}, {GNX3K_WAH_TYPE_FULLRANGE, "Full-Range", gnx3k_wah_settings, G_N_ELEMENTS(gnx3k_wah_settings)}, }; static EffectGroup wah_group[] = { {WAH_TYPE_CRY, "Cry wah", wah_settings, G_N_ELEMENTS(wah_settings)}, {WAH_TYPE_FULLRANGE, "Fullrange wah", wah_settings, G_N_ELEMENTS(wah_settings)}, {WAH_TYPE_CLYDE, "Clyde wah", wah_settings, G_N_ELEMENTS(wah_settings)}, }; static EffectGroup gnx3k_whammy_group[] = { {GNX3K_WHAM_TYPE_WHAMMY, "Whammy", gnx3k_whammy_settings, G_N_ELEMENTS(gnx3k_whammy_settings)}, {GNX3K_WHAM_TYPE_IPS, "IPS", gnx3k_ips_settings, G_N_ELEMENTS(gnx3k_ips_settings)}, {GNX3K_WHAM_TYPE_DETUNE, "Detune", gnx3k_detune_settings, G_N_ELEMENTS(gnx3k_detune_settings)}, {GNX3K_WHAM_TYPE_PITCH, "Pitch Shift", gnx3k_pitch_settings, G_N_ELEMENTS(gnx3k_pitch_settings)}, {GNX3K_WHAM_TYPE_TALK1, "Talker 1", gnx3k_talk_settings, G_N_ELEMENTS(gnx3k_talk_settings)}, {GNX3K_WHAM_TYPE_TALK2, "Talker 2", gnx3k_talk_settings, G_N_ELEMENTS(gnx3k_talk_settings)}, {GNX3K_WHAM_TYPE_TALK3, "Talker 3", gnx3k_talk_settings, G_N_ELEMENTS(gnx3k_talk_settings)}, {GNX3K_WHAM_TYPE_TALK4, "Talker 4", gnx3k_talk_settings, G_N_ELEMENTS(gnx3k_talk_settings)}, {GNX3K_WHAM_TYPE_TALK5, "Talker 5", gnx3k_talk_settings, G_N_ELEMENTS(gnx3k_talk_settings)}, }; static EffectGroup gnx3k_amp_channel_group[] = { {-1, NULL, gnx3k_amp_channel_settings, G_N_ELEMENTS(gnx3k_amp_channel_settings)}, }; static EffectGroup gnx3k_preset_group[] = { {-1, NULL, gnx3k_preset_settings, G_N_ELEMENTS(gnx3k_preset_settings)}, }; static EffectGroup gnx_comp_group[] = { {-1, NULL, gnx_comp_settings, G_N_ELEMENTS(gnx_comp_settings)}, }; static EffectGroup rp250_comp_group[] = { {COMP_TYPE_DIGI, "Digital compressor", comp_digi_settings, G_N_ELEMENTS(comp_digi_settings)}, {COMP_TYPE_CS, "CS compressor", comp_cs_settings, G_N_ELEMENTS(comp_cs_settings)}, }; static EffectGroup rp500_comp_group[] = { {COMP_TYPE_DIGI, "Digital compressor", comp_digi_settings, G_N_ELEMENTS(comp_digi_settings)}, {COMP_TYPE_CS, "CS compressor", comp_cs_settings, G_N_ELEMENTS(comp_cs_settings)}, {COMP_TYPE_DYNA, "Dyna comp", comp_dyna_settings, G_N_ELEMENTS(comp_dyna_settings)}, }; static EffectGroup rp250_dist_group[] = { {DIST_TYPE_SCREAMER, "Screamer", dist_screamer_settings, G_N_ELEMENTS(dist_screamer_settings)}, {DIST_TYPE_808, "808", dist_808_settings, G_N_ELEMENTS(dist_808_settings)}, {DIST_TYPE_GUYOD, "GuyOD", dist_guyod_settings, G_N_ELEMENTS(dist_guyod_settings)}, {DIST_TYPE_DOD250, "DOD250", dist_dod250_settings, G_N_ELEMENTS(dist_dod250_settings)}, {DIST_TYPE_RODENT, "Rodent", dist_rodent_settings, G_N_ELEMENTS(dist_rodent_settings)}, {DIST_TYPE_MX, "MX", dist_mx_settings, G_N_ELEMENTS(dist_mx_settings)}, {DIST_TYPE_DS, "DS", dist_ds_settings, G_N_ELEMENTS(dist_ds_settings)}, {DIST_TYPE_GRUNGE, "Grunge", dist_grunge_settings, G_N_ELEMENTS(dist_grunge_settings)}, {DIST_TYPE_ZONE, "Zone", dist_zone_settings, G_N_ELEMENTS(dist_zone_settings)}, {DIST_TYPE_DEATH, "Death", dist_death_settings, G_N_ELEMENTS(dist_death_settings)}, {DIST_TYPE_GONK, "Gonk", dist_gonk_settings, G_N_ELEMENTS(dist_gonk_settings)}, {DIST_TYPE_FUZZY, "Fuzzy", dist_fuzzy_settings, G_N_ELEMENTS(dist_fuzzy_settings)}, {DIST_TYPE_MP, "Big MP", dist_mp_settings, G_N_ELEMENTS(dist_mp_settings)}, }; static EffectGroup rp500_dist_group[] = { {DIST_TYPE_SCREAMER, "Screamer", dist_screamer_settings, G_N_ELEMENTS(dist_screamer_settings)}, {DIST_TYPE_808, "808", dist_808_settings, G_N_ELEMENTS(dist_808_settings)}, {DIST_TYPE_SPARKDRIVE, "Sparkdrive", dist_sparkdrive_settings, G_N_ELEMENTS(dist_sparkdrive_settings)}, {DIST_TYPE_GUYOD, "OD Overdrive", dist_guyod_settings, G_N_ELEMENTS(dist_guyod_settings)}, {DIST_TYPE_DOD250, "DOD250", dist_dod250_settings, G_N_ELEMENTS(dist_dod250_settings)}, {DIST_TYPE_REDLINE, "Redline", dist_redline_settings, G_N_ELEMENTS(dist_redline_settings)}, {DIST_TYPE_RODENT, "Rodent", dist_rodent_settings, G_N_ELEMENTS(dist_rodent_settings)}, {DIST_TYPE_MX, "MX", dist_mx_settings, G_N_ELEMENTS(dist_mx_settings)}, {DIST_TYPE_DS, "DS", dist_ds_settings, G_N_ELEMENTS(dist_ds_settings)}, {DIST_TYPE_GRUNGE, "Grunge", dist_grunge_settings, G_N_ELEMENTS(dist_grunge_settings)}, {DIST_TYPE_ZONE, "Zone", dist_zone_settings, G_N_ELEMENTS(dist_zone_settings)}, {DIST_TYPE_DEATH, "Death", dist_death_settings, G_N_ELEMENTS(dist_death_settings)}, {DIST_TYPE_GONK, "Gonk", dist_gonk_settings, G_N_ELEMENTS(dist_gonk_settings)}, {DIST_TYPE_8TAVIA, "8tavia", dist_8tavia_settings, G_N_ELEMENTS(dist_8tavia_settings)}, {DIST_TYPE_FUZZLATOR, "Fuzzlator", dist_fuzzlator_settings, G_N_ELEMENTS(dist_fuzzlator_settings)}, {DIST_TYPE_CLASSIC_FUZZ, "Classic Fuzz", dist_classic_fuzz_settings, G_N_ELEMENTS(dist_classic_fuzz_settings)}, {DIST_TYPE_FUZZY, "Fuzzy", dist_fuzzy_settings, G_N_ELEMENTS(dist_fuzzy_settings)}, {DIST_TYPE_MP, "Big MP", dist_mp_settings, G_N_ELEMENTS(dist_mp_settings)}, }; static EffectGroup gnx4_dist_group[] = { {DIST_TYPE_SCREAMER, "Screamer", dist_screamer_settings, G_N_ELEMENTS(dist_screamer_settings)}, {DIST_TYPE_RODENT, "Rodent", dist_rodent_settings, G_N_ELEMENTS(dist_rodent_settings)}, {DIST_TYPE_DS, "DS Dist", dist_ds_settings, G_N_ELEMENTS(dist_ds_settings)}, {DIST_TYPE_DOD250, "DOD250", dist_dod250_settings, G_N_ELEMENTS(dist_dod250_settings)}, {DIST_TYPE_MP, "Big MP", dist_mp_settings, G_N_ELEMENTS(dist_mp_settings)}, {DIST_TYPE_GUYOD, "Guy OD", dist_guyod_settings, G_N_ELEMENTS(dist_guyod_settings)}, {DIST_TYPE_SPARKDRIVE, "Sparkdrive", dist_sparkdrive_settings, G_N_ELEMENTS(dist_sparkdrive_settings)}, {DIST_TYPE_GRUNGE, "Grunge", dist_grunge_settings, G_N_ELEMENTS(dist_grunge_settings)}, {DIST_TYPE_FUZZY, "Fuzzy", dist_fuzzy_settings, G_N_ELEMENTS(dist_fuzzy_settings)}, {DIST_TYPE_ZONE, "Zone", dist_zone_settings, G_N_ELEMENTS(dist_zone_settings)}, }; static EffectGroup gnx3k_dist_group[] = { {DIST_TYPE_SCREAMER, "Screamer", dist_screamer_settings, G_N_ELEMENTS(dist_screamer_settings)}, {DIST_TYPE_RODENT, "Rodent", dist_rodent_settings, G_N_ELEMENTS(dist_rodent_settings)}, {DIST_TYPE_DS, "DS", dist_ds_settings, G_N_ELEMENTS(dist_ds_settings)}, {DIST_TYPE_DOD250, "DOD250", dist_dod250_settings, G_N_ELEMENTS(dist_dod250_settings)}, {DIST_TYPE_MP, "Big MP", dist_mp_settings, G_N_ELEMENTS(dist_mp_settings)}, {DIST_TYPE_GUYOD, "Guy OD", dist_guyod_settings, G_N_ELEMENTS(dist_guyod_settings)}, {DIST_TYPE_SPARKDRIVE, "Sparkdrive", dist_sparkdrive_settings, G_N_ELEMENTS(dist_sparkdrive_settings)}, {DIST_TYPE_GRUNGE, "Grunge", dist_grunge_settings, G_N_ELEMENTS(dist_grunge_settings)}, {DIST_TYPE_FUZZY, "Fuzzy", dist_fuzzy_settings, G_N_ELEMENTS(dist_fuzzy_settings)}, {DIST_TYPE_ZONE, "Zone", dist_zone_settings, G_N_ELEMENTS(dist_zone_settings)}, {DIST_TYPE_8TAVIA, "8tavia", dist_8tavia_settings, G_N_ELEMENTS(dist_8tavia_settings)}, }; static EffectGroup gnx3k_noisegate_group[] = { {NOISEGATE_GATE, "Silencer", noisegate_silencer_settings, G_N_ELEMENTS(noisegate_silencer_settings)}, {NOISEGATE_SWELL, "Pluck", noisegate_pluck_settings, G_N_ELEMENTS(noisegate_pluck_settings)}, }; static EffectGroup noisegate_group[] = { {NOISEGATE_GATE, "Gate", noisegate_gate_settings, G_N_ELEMENTS(noisegate_gate_settings)}, {NOISEGATE_SWELL, "Swell", noisegate_swell_settings, G_N_ELEMENTS(noisegate_swell_settings)}, }; static EffectGroup gnx4_chorusfx_group[] = { {GNX3K_MOD_TYPE_CHORUS, "Chorus", gnx3k_chorus_settings, G_N_ELEMENTS(gnx3k_chorus_settings)}, {GNX3K_MOD_TYPE_FLANGER, "Flanger", gnx3k_flanger_settings, G_N_ELEMENTS(gnx3k_flanger_settings)}, {GNX3K_MOD_TYPE_PHASER, "Phaser", gnx3k_phaser_settings, G_N_ELEMENTS(gnx3k_phaser_settings)}, {GNX3K_MOD_TYPE_TRIGFLANGER, "Triggered Flanger", gnx3k_trigflanger_settings, G_N_ELEMENTS(gnx3k_trigflanger_settings)}, {GNX3K_MOD_TYPE_TRIGPHASER, "Triggered Phaser", gnx3k_trigphaser_settings, G_N_ELEMENTS(gnx3k_trigphaser_settings)}, {GNX3K_MOD_TYPE_TREMOLO, "Tremolo", chorusfx_tremolo_settings, G_N_ELEMENTS(chorusfx_tremolo_settings)}, {GNX3K_MOD_TYPE_PANNER, "Panner", chorusfx_panner_settings, G_N_ELEMENTS(chorusfx_panner_settings)}, {GNX3K_MOD_TYPE_VIBRATO, "Vibrato", gnx3k_vibrato_settings, G_N_ELEMENTS(gnx3k_vibrato_settings)}, {GNX3K_MOD_TYPE_ROTARY, "Rotary", gnx3k_rotary_settings, G_N_ELEMENTS(gnx3k_rotary_settings)}, {GNX3K_MOD_TYPE_AUTOYA, "Auto Ya", gnx3k_autoya_settings, G_N_ELEMENTS(gnx3k_autoya_settings)}, {GNX3K_MOD_TYPE_YAYA, "Ya Ya", gnx3k_yaya_settings, G_N_ELEMENTS(gnx3k_yaya_settings)}, {GNX3K_MOD_TYPE_SYNTHTALK, "Synthtalk", gnx3k_synthtalk_settings, G_N_ELEMENTS(gnx3k_synthtalk_settings)}, {GNX3K_MOD_TYPE_ENVELOPE, "Envelope", gnx3k_envelope_settings, G_N_ELEMENTS(gnx3k_envelope_settings)}, {GNX3K_MOD_TYPE_DETUNE, "Detune", gnx3k_mod_detune_settings, G_N_ELEMENTS(gnx3k_mod_detune_settings)}, {GNX3K_MOD_TYPE_PITCH, "Pitch", gnx3k_mod_pitch_settings, G_N_ELEMENTS(gnx3k_mod_pitch_settings)}, }; static EffectGroup gnx3k_chorusfx_group[] = { {GNX3K_MOD_TYPE_CHORUS, "Chorus", gnx3k_chorus_settings, G_N_ELEMENTS(gnx3k_chorus_settings)}, {GNX3K_MOD_TYPE_FLANGER, "Flanger", gnx3k_flanger_settings, G_N_ELEMENTS(gnx3k_flanger_settings)}, {GNX3K_MOD_TYPE_PHASER, "Phaser", gnx3k_phaser_settings, G_N_ELEMENTS(gnx3k_phaser_settings)}, {GNX3K_MOD_TYPE_TRIGFLANGER, "Triggered Flanger", gnx3k_trigflanger_settings, G_N_ELEMENTS(gnx3k_trigflanger_settings)}, {GNX3K_MOD_TYPE_TRIGPHASER, "Triggered Phaser", gnx3k_trigphaser_settings, G_N_ELEMENTS(gnx3k_trigphaser_settings)}, {GNX3K_MOD_TYPE_UNOVIBE, "Unovibe", gnx3k_unovibe_settings, G_N_ELEMENTS(gnx3k_unovibe_settings)}, {GNX3K_MOD_TYPE_TREMOLO, "Tremolo", chorusfx_tremolo_settings, G_N_ELEMENTS(chorusfx_tremolo_settings)}, {GNX3K_MOD_TYPE_PANNER, "Panner", chorusfx_panner_settings, G_N_ELEMENTS(chorusfx_panner_settings)}, {GNX3K_MOD_TYPE_VIBRATO, "Vibrato", gnx3k_vibrato_settings, G_N_ELEMENTS(gnx3k_vibrato_settings)}, {GNX3K_MOD_TYPE_ROTARY, "Rotary", gnx3k_rotary_settings, G_N_ELEMENTS(gnx3k_rotary_settings)}, {GNX3K_MOD_TYPE_AUTOYA, "Auto Ya", gnx3k_autoya_settings, G_N_ELEMENTS(gnx3k_autoya_settings)}, {GNX3K_MOD_TYPE_YAYA, "Ya Ya", gnx3k_yaya_settings, G_N_ELEMENTS(gnx3k_yaya_settings)}, {GNX3K_MOD_TYPE_SYNTHTALK, "Synthtalk", gnx3k_synthtalk_settings, G_N_ELEMENTS(gnx3k_synthtalk_settings)}, {GNX3K_MOD_TYPE_ENVELOPE, "Envelope", gnx3k_envelope_settings, G_N_ELEMENTS(gnx3k_envelope_settings)}, {GNX3K_MOD_TYPE_DETUNE, "Detune", gnx3k_mod_detune_settings, G_N_ELEMENTS(gnx3k_mod_detune_settings)}, {GNX3K_MOD_TYPE_PITCH, "Pitch", gnx3k_mod_pitch_settings, G_N_ELEMENTS(gnx3k_mod_pitch_settings)}, }; static EffectGroup rp250_chorusfx_group[] = { {CHORUS_TYPE_CE, "CE Chorus", chorusfx_ce_settings, G_N_ELEMENTS(chorusfx_ce_settings)}, {CHORUS_TYPE_DUAL, "Dual Chorus", chorusfx_dual_settings, G_N_ELEMENTS(chorusfx_dual_settings)}, {CHORUS_TYPE_MULTI, "Multi Chorus", chorusfx_multi_settings, G_N_ELEMENTS(chorusfx_multi_settings)}, {CHORUS_TYPE_FLANGER, "Flanger", chorusfx_flanger_settings, G_N_ELEMENTS(chorusfx_flanger_settings)}, {CHORUS_TYPE_MXR_FLANGER, "MXR FLANGER", chorusfx_mxr_flanger_settings, G_N_ELEMENTS(chorusfx_mxr_flanger_settings)}, {CHORUS_TYPE_PHASER, "Phaser", chorusfx_phaser_settings, G_N_ELEMENTS(chorusfx_phaser_settings)}, {CHORUS_TYPE_VIBRATO, "Vibrato", chorusfx_vibrato_settings, G_N_ELEMENTS(chorusfx_vibrato_settings)}, {CHORUS_TYPE_ROTARY, "Rotary", chorusfx_rotary_settings, G_N_ELEMENTS(chorusfx_rotary_settings)}, {CHORUS_TYPE_VIBROPAN, "Vibropan", chorusfx_vibropan_settings, G_N_ELEMENTS(chorusfx_vibropan_settings)}, {CHORUS_TYPE_TREMOLO, "Tremolo", chorusfx_tremolo_settings, G_N_ELEMENTS(chorusfx_tremolo_settings)}, {CHORUS_TYPE_PANNER, "Panner", chorusfx_panner_settings, G_N_ELEMENTS(chorusfx_panner_settings)}, {CHORUS_TYPE_ENVELOPE, "Envelope", chorusfx_envelope_settings, G_N_ELEMENTS(chorusfx_envelope_settings)}, {CHORUS_TYPE_AUTOYA, "AutoYa", chorusfx_autoya_settings, G_N_ELEMENTS(chorusfx_autoya_settings)}, {CHORUS_TYPE_YAYA, "YaYa", chorusfx_yaya_settings, G_N_ELEMENTS(chorusfx_yaya_settings)}, {CHORUS_TYPE_STEP_FILTER, "Step Filter", chorusfx_step_filter_settings, G_N_ELEMENTS(chorusfx_step_filter_settings)}, {CHORUS_TYPE_WHAMMY, "Whammy", chorusfx_whammy_settings, G_N_ELEMENTS(chorusfx_whammy_settings)}, {CHORUS_TYPE_PITCH_SHIFT, "Pitch Shift", chorusfx_pitch_shift_settings, G_N_ELEMENTS(chorusfx_pitch_shift_settings)}, {CHORUS_TYPE_DETUNE, "Detune", chorusfx_detune_settings, G_N_ELEMENTS(chorusfx_detune_settings)}, {CHORUS_TYPE_IPS, "IPS", chorusfx_ips_settings, G_N_ELEMENTS(chorusfx_ips_settings)}, }; static EffectGroup rp500_chorusfx_group[] = { {CHORUS_TYPE_CE, "CE Chorus", chorusfx_ce_settings, G_N_ELEMENTS(chorusfx_ce_settings)}, {CHORUS_TYPE_TC, "TC Chorus", chorusfx_tc_settings, G_N_ELEMENTS(chorusfx_tc_settings)}, {CHORUS_TYPE_DUAL, "Dual Chorus", chorusfx_dual_settings, G_N_ELEMENTS(chorusfx_dual_settings)}, {CHORUS_TYPE_GLISTEN, "Glisten Chorus", chorusfx_glisten_settings, G_N_ELEMENTS(chorusfx_glisten_settings)}, {CHORUS_TYPE_MULTI, "Multi Chorus", chorusfx_multi_settings, G_N_ELEMENTS(chorusfx_multi_settings)}, {CHORUS_TYPE_FLANGER, "Flanger", chorusfx_flanger_settings, G_N_ELEMENTS(chorusfx_flanger_settings)}, {CHORUS_TYPE_TRIGGERED_FLANGER, "Triggered Flanger", chorusfx_trig_flanger_settings, G_N_ELEMENTS(chorusfx_trig_flanger_settings)}, {CHORUS_TYPE_MXR_FLANGER, "MXR FLANGER", chorusfx_mxr_flanger_settings, G_N_ELEMENTS(chorusfx_mxr_flanger_settings)}, {CHORUS_TYPE_EH_FLANGER, "EH Flanger", chorusfx_eh_flanger_settings, G_N_ELEMENTS(chorusfx_eh_flanger_settings)}, {CHORUS_TYPE_AD_FLANGER, "AD Flanger", chorusfx_ad_flanger_settings, G_N_ELEMENTS(chorusfx_ad_flanger_settings)}, {CHORUS_TYPE_PHASER, "Phaser", chorusfx_phaser_settings, G_N_ELEMENTS(chorusfx_phaser_settings)}, {CHORUS_TYPE_TRIGGERED_PHASER, "Triggered Phaser", chorusfx_trig_phaser_settings, G_N_ELEMENTS(chorusfx_trig_phaser_settings)}, {CHORUS_TYPE_MX_PHASER, "MX Phaser", chorusfx_mx_phaser_settings, G_N_ELEMENTS(chorusfx_mx_phaser_settings)}, {CHORUS_TYPE_EH_PHASER, "EH Phaser", chorusfx_eh_phaser_settings, G_N_ELEMENTS(chorusfx_eh_phaser_settings)}, {CHORUS_TYPE_VIBRATO, "Vibrato", chorusfx_vibrato_settings, G_N_ELEMENTS(chorusfx_vibrato_settings)}, {CHORUS_TYPE_ROTARY, "Rotary", chorusfx_rotary_settings, G_N_ELEMENTS(chorusfx_rotary_settings)}, {CHORUS_TYPE_VIBROPAN, "Vibropan", chorusfx_vibropan_settings, G_N_ELEMENTS(chorusfx_vibropan_settings)}, {CHORUS_TYPE_UNOVIBE, "Unovibe", chorusfx_unovibe_settings, G_N_ELEMENTS(chorusfx_unovibe_settings)}, {CHORUS_TYPE_TREMOLO, "Tremolo", chorusfx_tremolo_settings, G_N_ELEMENTS(chorusfx_tremolo_settings)}, {CHORUS_TYPE_SCATTER_TREM, "ScatterTrem", chorusfx_trem_settings, G_N_ELEMENTS(chorusfx_trem_settings)}, {CHORUS_TYPE_OPTO_TREMOLO, "Opto Tremolo", chorusfx_trem_settings, G_N_ELEMENTS(chorusfx_trem_settings)}, {CHORUS_TYPE_BIAS_TREMOLO, "Bias Tremolo", chorusfx_trem_settings, G_N_ELEMENTS(chorusfx_trem_settings)}, {CHORUS_TYPE_PANNER, "Panner", chorusfx_panner_settings, G_N_ELEMENTS(chorusfx_panner_settings)}, {CHORUS_TYPE_ENVELOPE, "Envelope", chorusfx_envelope_settings, G_N_ELEMENTS(chorusfx_envelope_settings)}, {CHORUS_TYPE_FX25, "FX25", chorusfx_fx25_settings, G_N_ELEMENTS(chorusfx_fx25_settings)}, {CHORUS_TYPE_AUTOYA, "AutoYa", chorusfx_autoya_settings, G_N_ELEMENTS(chorusfx_autoya_settings)}, {CHORUS_TYPE_YAYA, "YaYa", chorusfx_yaya_settings, G_N_ELEMENTS(chorusfx_yaya_settings)}, {CHORUS_TYPE_SYNTH_TALK, "Synth Talk", chorusfx_synth_talk_settings, G_N_ELEMENTS(chorusfx_synth_talk_settings)}, {CHORUS_TYPE_STEP_FILTER, "Step Filter", chorusfx_step_filter_settings, G_N_ELEMENTS(chorusfx_step_filter_settings)}, {CHORUS_TYPE_SAMPLE_HOLD, "Sample/Hold", chorusfx_sample_hold_settings, G_N_ELEMENTS(chorusfx_sample_hold_settings)}, {CHORUS_TYPE_WHAMMY, "Whammy", chorusfx_whammy_settings, G_N_ELEMENTS(chorusfx_whammy_settings)}, {CHORUS_TYPE_PITCH_SHIFT, "Pitch", chorusfx_pitch_shift_settings, G_N_ELEMENTS(chorusfx_pitch_shift_settings)}, {CHORUS_TYPE_DETUNE, "Detune", chorusfx_detune_settings, G_N_ELEMENTS(chorusfx_detune_settings)}, {CHORUS_TYPE_IPS, "Harmony Pitch", chorusfx_ips_settings, G_N_ELEMENTS(chorusfx_ips_settings)}, {CHORUS_TYPE_OCTAVER, "Octaver", chorusfx_octaver_settings, G_N_ELEMENTS(chorusfx_octaver_settings)}, }; static EffectGroup gnx3k_delay_group[] = { {DELAY_GNX3K_TYPE_MONO, "Mono", gnx3k_delay_settings, G_N_ELEMENTS(gnx3k_delay_settings)}, {DELAY_GNX3K_TYPE_PINGPONG, "Ping-Pong", gnx3k_delay_settings, G_N_ELEMENTS(gnx3k_delay_settings)}, {DELAY_GNX3K_TYPE_ANALOG, "Analog", gnx3k_delay_settings, G_N_ELEMENTS(gnx3k_delay_settings)}, {DELAY_GNX3K_TYPE_ANAPONG, "Analog-Pong", gnx3k_delay_settings, G_N_ELEMENTS(gnx3k_delay_settings)}, {DELAY_GNX3K_TYPE_SPREAD, "Spread", gnx3k_delay_spread_settings, G_N_ELEMENTS(gnx3k_delay_spread_settings)}, }; static EffectGroup rp250_delay_group[] = { {DELAY_TYPE_ANALOG, "Analog", delay_analog_settings, G_N_ELEMENTS(delay_analog_settings)}, {DELAY_TYPE_DIGITAL, "Digital", delay_digital_settings, G_N_ELEMENTS(delay_digital_settings)}, {DELAY_TYPE_MODULATED, "Modulated", delay_modulated_settings, G_N_ELEMENTS(delay_modulated_settings)}, {DELAY_TYPE_PONG, "Pong", delay_pong_settings, G_N_ELEMENTS(delay_pong_settings)}, {DELAY_TYPE_TAPE, "Tape", delay_tape_settings, G_N_ELEMENTS(delay_tape_settings)}, }; static EffectGroup rp500_delay_group[] = { {DELAY_RP500_TYPE_DIGITAL, "Digital", rp500_delay_digital_settings, G_N_ELEMENTS(rp500_delay_digital_settings)}, {DELAY_RP500_TYPE_ANALOG, "Analog", rp500_delay_analog_settings, G_N_ELEMENTS(rp500_delay_analog_settings)}, {DELAY_RP500_TYPE_DM, "DM Delay", rp500_delay_dm_settings, G_N_ELEMENTS(rp500_delay_dm_settings)}, {DELAY_RP500_TYPE_ECHOPLEX, "Echo Plex", rp500_delay_echoplex_settings, G_N_ELEMENTS(rp500_delay_echoplex_settings)}, {DELAY_RP500_TYPE_MODULATED, "Modulated", rp500_delay_modulated_settings, G_N_ELEMENTS(rp500_delay_modulated_settings)}, {DELAY_RP500_TYPE_PONG, "Pong", rp500_delay_pong_settings, G_N_ELEMENTS(rp500_delay_pong_settings)}, {DELAY_RP500_TYPE_REVERSE, "Reverse", rp500_delay_reverse_settings, G_N_ELEMENTS(rp500_delay_reverse_settings)}, {DELAY_RP500_TYPE_TAPE, "Tape", rp500_delay_tape_settings, G_N_ELEMENTS(rp500_delay_tape_settings)}, }; static EffectGroup gnx3k_reverb_group[] = { {GNX3K_REVERB_TYPE_STUDIO, "Studio", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_ROOM, "Room", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_CLUB, "Club", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_PLATE, "Plate", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_HALL, "Hall", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_AMPHITHEATER, "Amphitheater", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_CHURCH, "Church", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_GARAGE, "Garage", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_ARENA, "Arena", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, {GNX3K_REVERB_TYPE_SPRING, "Spring", gnx3k_reverb_settings, G_N_ELEMENTS(gnx3k_reverb_settings)}, }; static EffectGroup reverb_group[] = { {REVERB_TYPE_TWIN, "Twin", reverb_twin_settings, G_N_ELEMENTS(reverb_twin_settings)}, {REVERB_TYPE_LEX_AMBIENCE, "Lexicon ambience", reverb_lex_settings, G_N_ELEMENTS(reverb_lex_settings)}, {REVERB_TYPE_LEX_STUDIO, "Lexicon studio", reverb_lex_settings, G_N_ELEMENTS(reverb_lex_settings)}, {REVERB_TYPE_LEX_ROOM, "Lexicon room", reverb_lex_settings, G_N_ELEMENTS(reverb_lex_settings)}, {REVERB_TYPE_LEX_HALL, "Lexicon hall", reverb_lex_settings, G_N_ELEMENTS(reverb_lex_settings)}, {REVERB_TYPE_EMT240_PLATE, "EMT240 Plate", reverb_lex_settings, G_N_ELEMENTS(reverb_lex_settings)}, }; static EffectGroup rp250_amp_group[] = { {AMP_TYPE_TWEED_CHAMP, "Tweed Champ", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_TWEED_DELUXE, "Tweed Deluxe", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_TWEED_BASSMAN, "Tweed Bassman", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_BLACKFACE_TWIN, "Blackface Twin", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_BLACKFACE_DELUXE, "Blackface Deluxe", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_SUPER_LEAD_PLEXI, "Super Lead Plexi", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_MASTER_VOLUME, "Master Volume", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_JCM800, "JCM800", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_JCM900, "JCM900", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_AC15, "AC15", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_AC30TB, "AC30TB", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_HIWATT_100, "Hiwatt 100", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_BOOGIE_MARK_II, "Boogie Mark II", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_DUAL_RECTIFIER, "Dual Rectifier", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_MATCHLESS_HC30, "Matchless HC30", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_SOLO, "Solo", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_METAL, "Metal", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_BRIGHT, "Bright", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_CLEAN, "Clean", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_HIGH_GAIN, "High Gain", rp250_amp_settings, G_N_ELEMENTS(rp250_amp_settings)}, {AMP_TYPE_ACOUSTIC, "Acoustic", rp250_amp_settings2, G_N_ELEMENTS(rp250_amp_settings2)}, {AMP_TYPE_DIRECT, "Direct", rp250_amp_settings2, G_N_ELEMENTS(rp250_amp_settings2)}, }; static EffectGroup rp500_amp_group[] = { {AMP_TYPE_TWEED_CHAMP, "Tweed Champ", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_TWEED_DELUXE, "Tweed Deluxe", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_TWEED_BASSMAN, "Tweed Bassman", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BROWN_BASSMAN, "Brown Bassman", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BLACKFACE_TWIN, "Blackface Twin", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BLACKFACE_DELUXE, "Blackface Deluxe", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_PLEXI_JTM_45, "Plexi JTM-45", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_SUPER_LEAD_PLEXI, "Plexi Lead", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_PLEXI_JUMP_PANEL, "Plexi Jump Panel", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_MASTER_VOLUME, "Master Volume", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_JCM800, "JCM800", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_JCM900, "JCM900", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_JCM2000, "JCM2000", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_AC15, "AC-15", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_AC30TB, "AC-30 TB", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_HIWATT_100, "Hiwatt 100", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BOOGIE_MARK_II, "Boogie Mark IIC", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BOOGIE_MARK_IV, "Boogie Mark IV", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_DUAL_RECTIFIER, "Dual Rectifier", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_TRIPLE_RECTIFIER, "Triple Rectifier", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_LEGACY_VL100, "Legacy VL-100", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_MATCHLESS_HC30, "Matchless HC30", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_SOLDANO_100, "Soldano 100", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_SUPERGROUP, "Supergroup", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_GA40, "GA-40", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_OR120, "OR-120", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_PV5150II, "PV 5150II", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_RG100, "RG100", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_JC120_JAZZ, "JC-120 Jazz", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_SOLAR100, "Solar 100", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_SOLO, "Solo", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_METAL, "Metal", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BRIGHT, "Bright Clean", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_CHUNK, "Chunk", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_CLEAN, "Clean Tube", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_HIGH_GAIN, "High Gain", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BLUES, "Blues", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_FUZZ, "Fuzz", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_SPANK, "Spank", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_GSP2101_CLEAN_TUBE, "GSP2101 Clean Tube", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_GSP2101_SAT_TUBE, "GSP2101 Sat Tube", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_CRUNCH, "Crunch", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_MONSTER, "Monster", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_TWEEDFACE, "Tweedface", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BLACKBASS, "Blackbass", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_STONER_ROCK, "Stoner Rock", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_DARK_METAL, "Dark Metal", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_TRANSISTOR, "Transistor", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_BROWN_SOUND, "Brown Sound", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_MOSH, "Mosh", rp500_amp_settings, G_N_ELEMENTS(rp500_amp_settings)}, {AMP_TYPE_ACOUSTIC, "Dread Acoustic", rp500_amp_settings2, G_N_ELEMENTS(rp500_amp_settings2)}, {AMP_TYPE_JUMBO_ACOUSTIC, "Jumbo Acoustic", rp500_amp_settings2, G_N_ELEMENTS(rp500_amp_settings2)}, {AMP_TYPE_DIRECT, "Direct", rp500_amp_settings3, G_N_ELEMENTS(rp500_amp_settings3)}, }; static EffectGroup rp250_eq_group[] = { {EQ_TYPE_BRIGHT, "Bright", rp250_eq_settings, G_N_ELEMENTS(rp250_eq_settings)}, {EQ_TYPE_MIDBOOST, "Mid Boost", rp250_eq_settings, G_N_ELEMENTS(rp250_eq_settings)}, {EQ_TYPE_SCOOP, "Scoop", rp250_eq_settings, G_N_ELEMENTS(rp250_eq_settings)}, {EQ_TYPE_WARM, "Warm", rp250_eq_settings, G_N_ELEMENTS(rp250_eq_settings)}, }; static EffectGroup rp500_eq_group[] = { {-1, NULL, rp500_eq_settings, G_N_ELEMENTS(rp500_eq_settings)}, }; static EffectGroup rp250_amp_cab_group[] = { {AMP_CAB_DIRECT, "Direct", NULL, -1}, {AMP_CAB_CHAMP, "Champ 1x8", NULL, -1}, {AMP_CAB_DELUXE, "Deluxe 1x12", NULL, -1}, {AMP_CAB_TWIN, "Twin 2x12", NULL, -1}, {AMP_CAB_BRITISH2_12, "British 2x12", NULL, -1}, {AMP_CAB_BASSMAN, "Bassman 4x10", NULL, -1}, {AMP_CAB_BRITISH4_12, "British 4x12", NULL, -1}, {AMP_CAB_BRITISH_GREEN, "British Green 4x12", NULL, -1}, {AMP_CAB_VINTAGE, "Vintage V30 4x12", NULL, -1}, {AMP_CAB_DIGI_SOLO, "DigiTech Solo 4x12", NULL, -1}, {AMP_CAB_DIGI_BRIGHT, "DigiTech Bright 2x12", NULL, -1}, {AMP_CAB_DIGI_METAL, "DigiTech Metal 4x12", NULL, -1}, {AMP_CAB_DIGI_ROCK, "DigiTech Rock 4x12", NULL, -1}, {AMP_CAB_DIGI_ALT, "DigiTech Alt 4x12", NULL, -1}, {AMP_CAB_DIGI_VNTG, "DigiTech Vntg 4x12", NULL, -1}, }; static EffectGroup rp500_amp_cab_group[] = { {AMP_CAB_DIRECT, "Direct", NULL, -1}, {AMP_CAB_CHAMP, "Champ", NULL, -1}, {AMP_CAB_DELUXE, "Deluxe", NULL, -1}, {AMP_CAB_DELUXE_REVERB, "Deluxe Reverb 1x12", NULL, -1}, {AMP_CAB_BRITISH1_12, "British 1x12", NULL, -1}, {AMP_CAB_GA1_12, "GA 1x12", NULL, -1}, {AMP_CAB_BLONDE2_12, "Blonde 2x12", NULL, -1}, {AMP_CAB_TWIN, "Twin 2x12", NULL, -1}, {AMP_CAB_BRITISH2_12, "British 2x12", NULL, -1}, {AMP_CAB_JAZZ2_12, "Jazz 2x12", NULL, -1}, {AMP_CAB_BASSMAN, "Bassman 4x10", NULL, -1}, {AMP_CAB_BRITISH4_12, "British 4x12", NULL, -1}, {AMP_CAB_BRITISH_GREEN, "Greenback 4x12", NULL, -1}, {AMP_CAB_FANE4_12, "Fane 4x12", NULL, -1}, {AMP_CAB_BOUTIQUE4_12, "Boutique 4x12", NULL, -1}, {AMP_CAB_VINTAGE, "Vintage 4x12", NULL, -1}, {AMP_CAB_RECTO4_12, "Recto 4x12", NULL, -1}, {AMP_CAB_DIGI_SOLO, "DigiTech Solo 4x12", NULL, -1}, {AMP_CAB_DIGI_BRIGHT, "DigiTech Bright 2x12", NULL, -1}, {AMP_CAB_DIGI_METAL, "DigiTech Metal 4x12", NULL, -1}, {AMP_CAB_DIGI_ROCK, "DigiTech Rock 4x12", NULL, -1}, {AMP_CAB_DIGI_ALT, "DigiTech Alt 4x12", NULL, -1}, {AMP_CAB_DIGI_VNTG, "DigiTech Vintage 4x12", NULL, -1}, {AMP_CAB_DIGI_CHUNK, "DigiTech Chunk 4x12", NULL, -1}, {AMP_CAB_DIGI_SPANK2_12, "DigiTech Spank 2x12", NULL, -1}, {AMP_CAB_DIGI_SPKR_COMP, "DigiTech Spkr Comp", NULL, -1}, }; /* LIBRARY_TONE, LIBRARY_POSITION */ static EffectGroup tone_lib_group[] = { {TONE_LIB_OVERDRIVE, "Overdrive", NULL, -1}, {TONE_LIB_ROCK1, "Rock 1", NULL, -1}, {TONE_LIB_ROCK2, "Rock 2", NULL, -1}, {TONE_LIB_BLUES1, "Blues 1", NULL, -1}, {TONE_LIB_BLUES2, "Blues 2", NULL, -1}, {TONE_LIB_METAL1, "Metal 1", NULL, -1}, {TONE_LIB_METAL2, "Metal 2", NULL, -1}, {TONE_LIB_COUNTRY1, "Country 1", NULL, -1}, {TONE_LIB_COUNTRY2, "Country 2", NULL, -1}, {TONE_LIB_WARM_DRIVE, "Warm Drive", NULL, -1}, {TONE_LIB_CRUNCH, "Crunch", NULL, -1}, {TONE_LIB_TEXAS_TONE, "Texas Tone", NULL, -1}, {TONE_LIB_ROCKABILLY, "Rockabilly", NULL, -1}, {TONE_LIB_SOLO1, "Solo 1", NULL, -1}, {TONE_LIB_SOLO2, "Solo 2", NULL, -1}, {TONE_LIB_ROCKWAH, "Rock Wah", NULL, -1}, {TONE_LIB_CHUNKY, "Chunky", NULL, -1}, {TONE_LIB_SMOOTH, "Smooth", NULL, -1}, {TONE_LIB_HEAVY, "Heavy", NULL, -1}, {TONE_LIB_CLEAN1, "Clean 1", NULL, -1}, {TONE_LIB_CLEAN2, "Clean 2", NULL, -1}, {TONE_LIB_BRITISH1, "British 1", NULL, -1}, {TONE_LIB_BRITISH2, "British 2", NULL, -1}, {TONE_LIB_AMERICAN1, "American 1", NULL, -1}, {TONE_LIB_AMERICAN2, "American 2", NULL, -1}, {TONE_LIB_TUBE_DRIVE, "Tube Drive", NULL, -1}, {TONE_LIB_DISTORTION, "Distortion", NULL, -1}, {TONE_LIB_SCOOPED, "Scooped", NULL, -1}, {TONE_LIB_PUNCHY, "Punchy", NULL, -1}, {TONE_LIB_BRIGHT_CLEAN, "Bright Clean", NULL, -1}, }; /* LIBRARY_EFFECTS, LIBRARY_POSITION */ static EffectGroup effects_lib_group[] = { {EFFECTS_LIB_CHORUS, "Chorus", NULL, -1}, {EFFECTS_LIB_PHASER, "Phaser", NULL, -1}, {EFFECTS_LIB_FLANGER, "Flanger", NULL, -1}, {EFFECTS_LIB_PITCH, "Pitch", NULL, -1}, {EFFECTS_LIB_TREMOLO, "Tremolo", NULL, -1}, {EFFECTS_LIB_ROTARY, "Rotary", NULL, -1}, {EFFECTS_LIB_ENVELOPE, "Envelope Filter", NULL, -1}, {EFFECTS_LIB_DIGITAL, "Digital Delay", NULL, -1}, {EFFECTS_LIB_ANALOG, "Analog Delay", NULL, -1}, {EFFECTS_LIB_PONG, "Pong Delay", NULL, -1}, {EFFECTS_LIB_MOD, "Mod Delay", NULL, -1}, {EFFECTS_LIB_TAPE, "Tape Delay", NULL, -1}, {EFFECTS_LIB_HALL, "Hall Reverb", NULL, -1}, {EFFECTS_LIB_PLATE, "Plate Reverb", NULL, -1}, {EFFECTS_LIB_SPRING, "Spring Reverb", NULL, -1}, {EFFECTS_LIB_CHORUS_DIGITAL, "Chorus + Digital Delay", NULL, -1}, {EFFECTS_LIB_CHORUS_DELAY_REVERB, "Chorus + Delay + Reverb", NULL, -1}, {EFFECTS_LIB_FLANGER_ANALOG, "Flanger + Analog Delay", NULL, -1}, {EFFECTS_LIB_PHASER_TAPE, "Phaser + Tape Delay", NULL, -1}, {EFFECTS_LIB_PHASER_MOD, "Phaser + Mod Delay", NULL, -1}, {EFFECTS_LIB_PHASER_ROOM, "Phaser + Room Reverb", NULL, -1}, {EFFECTS_LIB_DIGITAL_HALL, "Digital Delay + Hall Reverb", NULL, -1}, {EFFECTS_LIB_ANALOG_SPRING, "Analog Delay + Spring Reverb", NULL, -1}, {EFFECTS_LIB_CHORUS_HALL, "Chorus + Hall Reverb", NULL, -1}, {EFFECTS_LIB_PONG_HALL, "Pong Delay + Hall Reverb", NULL, -1}, {EFFECTS_LIB_TAPE_SPRING, "Tape Delay + Spring Reverb", NULL, -1}, {EFFECTS_LIB_TREMOLO_TAPE, "Tremolo + Tape Delay", NULL, -1}, {EFFECTS_LIB_PITCH_DIGITAL, "Pitch + Digital Delay", NULL, -1}, {EFFECTS_LIB_MOD_PLATE, "Mod Delay + Plate Reverb", NULL, -1}, {EFFECTS_LIB_ROTARY_TAPE, "Rotary + Tape Delay", NULL, -1}, }; static EffectGroup pickup_group[] = { {PICKUP_TYPE_HB_SC, "HB>SC", NULL, -1}, {PICKUP_TYPE_SC_HB, "SC>HB", NULL, -1}, }; static Effect gnx3k_wah_effect[] = { {NULL, WAH_ON_OFF, WAH_TYPE, WAH_POSITION, gnx3k_wah_group, G_N_ELEMENTS(gnx3k_wah_group)}, }; static Effect wah_effect[] = { {NULL, WAH_ON_OFF, WAH_TYPE, WAH_POSITION, wah_group, G_N_ELEMENTS(wah_group)}, }; static Effect gnx3k_whammy_effect[] = { {NULL, GNX3K_WHAM_ENABLE, GNX3K_WHAM_TYPE, GNX3K_WHAM_POSITION, gnx3k_whammy_group, G_N_ELEMENTS(gnx3k_whammy_group)}, }; static Effect gnx3k_preset_effect[] = { {NULL, -1, -1, -1, gnx3k_preset_group, G_N_ELEMENTS(gnx3k_preset_group)}, }; static Effect rp250_comp_effect[] = { {NULL, COMP_ON_OFF, COMP_TYPE, COMP_POSITION, rp250_comp_group, G_N_ELEMENTS(rp250_comp_group)}, }; static Effect gnx_comp_effect[] = { {"Compressor", COMP_ON_OFF, -1, COMP_POSITION, gnx_comp_group, G_N_ELEMENTS(gnx_comp_group)}, }; static Effect rp500_comp_effect[] = { {NULL, COMP_ON_OFF, COMP_TYPE, COMP_POSITION, rp500_comp_group, G_N_ELEMENTS(rp500_comp_group)}, }; static Effect rp250_dist_effect[] = { {NULL, DIST_ON_OFF, DIST_TYPE, DIST_POSITION, rp250_dist_group, G_N_ELEMENTS(rp250_dist_group)}, }; static Effect rp500_dist_effect[] = { {NULL, DIST_ON_OFF, DIST_TYPE, DIST_POSITION, rp500_dist_group, G_N_ELEMENTS(rp500_dist_group)}, }; static Effect gnx4_dist_effect[] = { {NULL, DIST_ON_OFF, DIST_TYPE, DIST_POSITION, gnx4_dist_group, G_N_ELEMENTS(gnx4_dist_group)}, }; static Effect gnx3k_dist_effect[] = { {NULL, DIST_ON_OFF, DIST_TYPE, DIST_POSITION, gnx3k_dist_group, G_N_ELEMENTS(gnx3k_dist_group)}, }; static Effect gnx3k_noisegate_effect[] = { {NULL, NOISEGATE_ON_OFF, NOISEGATE_TYPE, NOISEGATE_POSITION, gnx3k_noisegate_group, G_N_ELEMENTS(gnx3k_noisegate_group)}, }; static Effect noisegate_effect[] = { {NULL, NOISEGATE_ON_OFF, NOISEGATE_TYPE, NOISEGATE_POSITION, noisegate_group, G_N_ELEMENTS(noisegate_group)}, }; static Effect gnx4_chorusfx_effect[] = { {NULL, CHORUSFX_ON_OFF, CHORUSFX_TYPE, CHORUSFX_POSITION, gnx4_chorusfx_group, G_N_ELEMENTS(gnx4_chorusfx_group)}, }; static Effect gnx3k_chorusfx_effect[] = { {NULL, CHORUSFX_ON_OFF, CHORUSFX_TYPE, CHORUSFX_POSITION, gnx3k_chorusfx_group, G_N_ELEMENTS(gnx3k_chorusfx_group)}, }; static Effect rp250_chorusfx_effect[] = { {NULL, CHORUSFX_ON_OFF, CHORUSFX_TYPE, CHORUSFX_POSITION, rp250_chorusfx_group, G_N_ELEMENTS(rp250_chorusfx_group)}, }; static Effect rp500_chorusfx_effect[] = { {NULL, CHORUSFX_ON_OFF, CHORUSFX_TYPE, CHORUSFX_POSITION, rp500_chorusfx_group, G_N_ELEMENTS(rp500_chorusfx_group)}, }; static Effect gnx3k_delay_effect[] = { {NULL, DELAY_ON_OFF, DELAY_TYPE, DELAY_POSITION, gnx3k_delay_group, G_N_ELEMENTS(gnx3k_delay_group)}, }; static Effect rp250_delay_effect[] = { {NULL, DELAY_ON_OFF, DELAY_TYPE, DELAY_POSITION, rp250_delay_group, G_N_ELEMENTS(rp250_delay_group)}, }; static Effect rp500_delay_effect[] = { {NULL, DELAY_ON_OFF, DELAY_TYPE, DELAY_POSITION, rp500_delay_group, G_N_ELEMENTS(rp500_delay_group)}, }; static Effect gnx3k_reverb_effect[] = { {NULL, REVERB_ON_OFF, REVERB_TYPE, REVERB_POSITION, gnx3k_reverb_group, G_N_ELEMENTS(gnx3k_reverb_group)}, }; static Effect reverb_effect[] = { {NULL, REVERB_ON_OFF, REVERB_TYPE, REVERB_POSITION, reverb_group, G_N_ELEMENTS(reverb_group)}, }; static Effect rp250_amp_effect[] = { {NULL, AMP_ON_OFF, AMP_TYPE, AMP_POSITION, rp250_amp_group, G_N_ELEMENTS(rp250_amp_group)}, {"Cabinet", -1, AMP_CAB_TYPE, AMP_CAB_POSITION, rp250_amp_cab_group, G_N_ELEMENTS(rp250_amp_cab_group)}, }; static Effect rp500_amp_effect[] = { {NULL, AMP_ON_OFF, AMP_TYPE, AMP_POSITION, rp500_amp_group, G_N_ELEMENTS(rp500_amp_group)}, {"Cabinet", -1, AMP_CAB_TYPE, AMP_CAB_POSITION, rp500_amp_cab_group, G_N_ELEMENTS(rp500_amp_cab_group)}, }; static Effect rp250_eq_effect[] = { {NULL, EQ_ON_OFF, EQ_TYPE, EQ_POSITION, rp250_eq_group, G_N_ELEMENTS(rp250_eq_group)}, }; static Effect rp500_eq_effect[] = { {"Enable Equalizer", EQ_ON_OFF, -1, EQ_POSITION, rp500_eq_group, G_N_ELEMENTS(rp500_eq_group)}, }; static Effect pickup_effect[] = { {NULL, PICKUP_ON_OFF, PICKUP_TYPE, PICKUP_POSITION, pickup_group, G_N_ELEMENTS(pickup_group)}, }; static Effect gnx3k_amp_channel_effect[] = { {NULL, -1, -1, -1, gnx3k_amp_channel_group, G_N_ELEMENTS(gnx3k_amp_channel_group)}, }; static EffectList rp250_effects[] = { {"Wah", wah_effect, G_N_ELEMENTS(wah_effect)}, {"Amplifier", rp250_amp_effect, G_N_ELEMENTS(rp250_amp_effect)}, {"Equalizer", rp250_eq_effect, G_N_ELEMENTS(rp250_eq_effect)}, {"Compressor", rp250_comp_effect, G_N_ELEMENTS(rp250_comp_effect)}, {"Distortion", rp250_dist_effect, G_N_ELEMENTS(rp250_dist_effect)}, {"Noisegate", noisegate_effect, G_N_ELEMENTS(noisegate_effect)}, {"Chorus/FX", rp250_chorusfx_effect, G_N_ELEMENTS(rp250_chorusfx_effect)}, {"Delay", rp250_delay_effect, G_N_ELEMENTS(rp250_delay_effect)}, {"Reverb", reverb_effect, G_N_ELEMENTS(reverb_effect)}, {"Pickup", pickup_effect, G_N_ELEMENTS(pickup_effect)}, }; static EffectList rp500_effects[] = { {"Wah", wah_effect, G_N_ELEMENTS(wah_effect)}, {"Amplifier", rp500_amp_effect, G_N_ELEMENTS(rp500_amp_effect)}, {"Equalizer", rp500_eq_effect, G_N_ELEMENTS(rp500_eq_effect)}, {"Compressor", rp500_comp_effect, G_N_ELEMENTS(rp500_comp_effect)}, {"Distortion", rp500_dist_effect, G_N_ELEMENTS(rp500_dist_effect)}, {"Noisegate", noisegate_effect, G_N_ELEMENTS(noisegate_effect)}, {"Chorus/FX", rp500_chorusfx_effect, G_N_ELEMENTS(rp500_chorusfx_effect)}, {"Delay", rp500_delay_effect, G_N_ELEMENTS(rp500_delay_effect)}, {"Reverb", reverb_effect, G_N_ELEMENTS(reverb_effect)}, }; static EffectList gnx4_effects[] = { {"Pickup", pickup_effect, G_N_ELEMENTS(pickup_effect)}, {"Wah", gnx3k_wah_effect, G_N_ELEMENTS(gnx3k_wah_effect)}, {"Compressor", gnx_comp_effect, G_N_ELEMENTS(gnx_comp_effect)}, {"Whammy/IPS", gnx3k_whammy_effect, G_N_ELEMENTS(gnx3k_whammy_effect)}, {"Stompbox", gnx4_dist_effect, G_N_ELEMENTS(gnx4_dist_effect)}, {"Noisegate", gnx3k_noisegate_effect, G_N_ELEMENTS(gnx3k_noisegate_effect)}, {"Chorus/Mod", gnx4_chorusfx_effect, G_N_ELEMENTS(gnx4_chorusfx_effect)}, {"Delay", gnx3k_delay_effect, G_N_ELEMENTS(gnx3k_delay_effect)}, {"Reverb", gnx3k_reverb_effect, G_N_ELEMENTS(gnx3k_reverb_effect)}, }; static EffectList gnx3000_effects[] = { {"Amp Channel", gnx3k_amp_channel_effect, G_N_ELEMENTS(gnx3k_amp_channel_effect)}, {"Pickup", pickup_effect, G_N_ELEMENTS(pickup_effect)}, {"Wah", gnx3k_wah_effect, G_N_ELEMENTS(gnx3k_wah_effect)}, {"Whammy/IPS", gnx3k_whammy_effect, G_N_ELEMENTS(gnx3k_whammy_effect)}, {"Preset Level", gnx3k_preset_effect, G_N_ELEMENTS(gnx3k_preset_effect)}, {"Compressor", gnx_comp_effect, G_N_ELEMENTS(gnx_comp_effect)}, {"Stompbox", gnx3k_dist_effect, G_N_ELEMENTS(gnx3k_dist_effect)}, {"Noisegate", gnx3k_noisegate_effect, G_N_ELEMENTS(gnx3k_noisegate_effect)}, {"Chorus/Mod", gnx3k_chorusfx_effect, G_N_ELEMENTS(gnx3k_chorusfx_effect)}, {"Delay", gnx3k_delay_effect, G_N_ELEMENTS(gnx3k_delay_effect)}, {"Reverb", gnx3k_reverb_effect, G_N_ELEMENTS(gnx3k_reverb_effect)}, }; static Banks rp_banks[] = { {"User Presets", PRESETS_USER}, {"System Presets", PRESETS_SYSTEM}, }; static Banks gnx4_banks[] = { {"Factory", PRESETS_SYSTEM}, {"User Presets", PRESETS_USER}, {"Flash Card", PRESETS_MEDIA_CARD}, }; static Banks gnx3k_banks[] = { {"User Presets", PRESETS_USER}, {"Factory 1", PRESETS_SYSTEM}, {"Factory 2", PRESETS_FACTORY2}, }; static Device rp250 = { .name = "DigiTech RP250", .family_id = 0x5E, .product_id = 0x02, .effects = rp250_effects, .n_effects = G_N_ELEMENTS(rp250_effects), .banks = rp_banks, .n_banks = G_N_ELEMENTS(rp_banks), }; static Device rp500 = { .name = "DigiTech RP500", .family_id = 0x5E, .product_id = 0x05, .effects = rp500_effects, .n_effects = G_N_ELEMENTS(rp500_effects), .banks = rp_banks, .n_banks = G_N_ELEMENTS(rp_banks), }; static Device gnx4 = { .name = "DigiTech GNX4", .family_id = 0x5C, .product_id = 0x03, .effects = gnx4_effects, .n_effects = G_N_ELEMENTS(gnx4_effects), .banks = gnx4_banks, .n_banks = G_N_ELEMENTS(gnx4_banks), }; static Device gnx3000 = { .name = "DigiTech GNX3000", .family_id = 0x5C, .product_id = 0x04, .effects = gnx3000_effects, .n_effects = G_N_ELEMENTS(gnx3000_effects), .banks = gnx3k_banks, .n_banks = G_N_ELEMENTS(gnx3k_banks), }; Device* supported_devices[] = { &rp250, &rp500, &gnx4, &gnx3000, }; int n_supported_devices = G_N_ELEMENTS(supported_devices); #endif /* DOXYGEN_SHOULD_SKIP_THIS */ typedef struct { gchar *label; guint id; guint position; EffectValues *values; } Modifier; #ifndef DOXYGEN_SHOULD_SKIP_THIS static Modifier modifiers[] = { {"None", 0, 0, NULL}, {"Pickup Enable", PICKUP_ON_OFF, PICKUP_POSITION, &values_on_off}, {"Pickup Type", PICKUP_TYPE, PICKUP_POSITION, &values_pickup_type}, {"Compressor Enable", COMP_ON_OFF, COMP_POSITION, &values_on_off}, {"Compressor Sustain", COMP_SUSTAIN, COMP_POSITION, &values_0_to_99}, {"Compressor Tone", COMP_TONE, COMP_POSITION, &values_0_to_99}, {"Compressor Level", COMP_LEVEL, COMP_POSITION, &values_0_to_99}, {"Compressor Attack", COMP_ATTACK, COMP_POSITION, &values_0_to_99}, {"Dist Enable", DIST_ON_OFF, DIST_POSITION, &values_on_off}, {"Dist Drive", DIST_SCREAMER_DRIVE, DIST_POSITION, &values_0_to_99}, {"Dist Tone", DIST_SCREAMER_TONE, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_SCREAMER_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Overdrive", DIST_808_OVERDRIVE, DIST_POSITION, &values_0_to_99}, {"Dist Tone", DIST_808_TONE, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_808_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Drive", DIST_GUYOD_DRIVE, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_GUYOD_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Gain", DIST_DOD250_GAIN, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_DOD250_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Distortion", DIST_RODENT_DIST, DIST_POSITION, &values_0_to_99}, {"Dist Filter", DIST_RODENT_FILTER, DIST_POSITION, &values_0_to_99}, {"Dist Volume", DIST_RODENT_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Distortion", DIST_MX_DIST, DIST_POSITION, &values_0_to_99}, {"Dist Output", DIST_MX_OUTPUT, DIST_POSITION, &values_0_to_99}, {"Dist Distortion", DIST_DS_GAIN, DIST_POSITION, &values_0_to_99}, {"Dist Tone", DIST_DS_TONE, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_DS_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Gain", DIST_GRUNGE_GRUNGE, DIST_POSITION, &values_0_to_99}, {"Dist Face", DIST_GRUNGE_FACE, DIST_POSITION, &values_0_to_99}, {"Dist Loud", DIST_GRUNGE_LOUD, DIST_POSITION, &values_0_to_99}, {"Dist Butt", DIST_GRUNGE_BUTT, DIST_POSITION, &values_0_to_99}, {"Dist Gain", DIST_ZONE_GAIN, DIST_POSITION, &values_0_to_99}, {"Dist Mid Level", DIST_ZONE_MID_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_ZONE_LEVEL, DIST_POSITION, &values_0_to_99}, {"Dist Low", DIST_ZONE_LOW, DIST_POSITION, &values_0_to_99}, {"Dist Mid Freq", DIST_ZONE_MID_FREQ, DIST_POSITION, &values_0_to_99}, {"Dist High", DIST_ZONE_HIGH, DIST_POSITION, &values_0_to_99}, {"Dist Low", DIST_DEATH_LOW, DIST_POSITION, &values_0_to_99}, {"Dist Mid", DIST_DEATH_MID, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_DEATH_LVL, DIST_POSITION, &values_0_to_99}, {"Dist High", DIST_DEATH_HIGH, DIST_POSITION, &values_0_to_99}, {"Dist Gunk", DIST_GONK_GONK, DIST_POSITION, &values_0_to_99}, {"Dist Smear", DIST_GONK_SMEAR, DIST_POSITION, &values_0_to_99}, {"Dist Suck", DIST_GONK_SUCK, DIST_POSITION, &values_0_to_99}, {"Dist Heave", DIST_GONK_HEAVE, DIST_POSITION, &values_0_to_99}, {"Dist Fuzz", DIST_FUZZY_FUZZ, DIST_POSITION, &values_0_to_99}, {"Dist Volume", DIST_FUZZY_VOLUME, DIST_POSITION, &values_0_to_99}, {"Dist Sustain", DIST_MP_SUSTAIN, DIST_POSITION, &values_0_to_99}, {"Dist Tone", DIST_MP_TONE, DIST_POSITION, &values_0_to_99}, {"Dist Volume", DIST_MP_VOLUME, DIST_POSITION, &values_0_to_99}, {"Amp Channel Enable", AMP_ON_OFF, AMP_POSITION, &values_on_off}, {"Amp Gain", AMP_GAIN, AMP_POSITION, &values_0_to_99}, {"Amp Level", AMP_LEVEL, AMP_POSITION, &values_0_to_99}, {"EQ Enable", EQ_ON_OFF, EQ_POSITION, &values_on_off}, {"EQ Bass", EQ_BASS, EQ_POSITION, &values_eq_db}, {"EQ Mid", EQ_MID, EQ_POSITION, &values_eq_db}, {"EQ Treb", EQ_TREBLE, EQ_POSITION, &values_eq_db}, {"Gate Enable", NOISEGATE_ON_OFF, NOISEGATE_POSITION, &values_on_off}, {"Gate Pluck Sens", NOISEGATE_SWELL_SENS, NOISEGATE_POSITION, &values_0_to_99}, {"Gate Threshold", NOISEGATE_GATE_TRESHOLD, NOISEGATE_POSITION, &values_0_to_99}, {"Gate Attack", NOISEGATE_ATTACK, NOISEGATE_POSITION, &values_0_to_99}, {"Gate Release", NOISEGATE_RELEASE, NOISEGATE_POSITION, &values_0_to_99}, {"Gate Attenuation", NOISEGATE_ATTN, NOISEGATE_POSITION, &values_0_to_99}, {"Chorus/FX Enable", CHORUSFX_ON_OFF, CHORUSFX_POSITION, &values_on_off}, {"Phaser Speed", PHASER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Phaser Depth", PHASER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Phaser Regen", PHASER_REGEN, CHORUSFX_POSITION, &values_0_to_99}, {"Phaser Waveform", PHASER_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Phaser Level", PHASER_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"Chorus Speed", CHORUS_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Chorus Depth", CHORUS_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Chorus Level", CHORUS_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"Chorus Waveform", CHORUS_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Flanger Speed", FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Depth", FLANGER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Regen", FLANGER_REGEN, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Waveform", FLANGER_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Flanger Level", FLANGER_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Width", MXR_FLANGER_WIDTH, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Manual", MXR_FLANGER_MANUAL, CHORUSFX_POSITION, &values_0_to_99}, {"Vibrato Speed", VIBRATO_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Vibrato Depth", VIBRATO_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Rotary Speed", ROTARY_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Rotary Intensity", ROTARY_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Rotary Doppler", ROTARY_DOPPLER, CHORUSFX_POSITION, &values_0_to_99}, {"Rotary Crossover", ROTARY_CROSSOVER, CHORUSFX_POSITION, &values_0_to_99}, {"VibroPan Speed", VIBROPAN_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"VibroPan Depth", VIBROPAN_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"VibroPan VibratoPan", VIBROPAN_VIBRA, CHORUSFX_POSITION, &values_0_to_99}, {"VibroPan Waveform", VIBROPAN_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Tremolo Speed", TREMOLO_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Tremolo Depth", TREMOLO_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Tremolo Waveform", TREMOLO_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Panner Speed", PANNER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Panner Depth", PANNER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Panner Waveform", PANNER_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Envelope Sens.", ENVELOPE_SENSITIVITY, CHORUSFX_POSITION, &values_0_to_99}, {"Envelope Range", ENVELOPE_RANGE, CHORUSFX_POSITION, &values_0_to_99}, {"AutoYa Speed", AUTOYA_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"AutoYa Intensity", AUTOYA_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"AutoYa Range", AUTOYA_RANGE, CHORUSFX_POSITION, &values_0_to_49}, {"YaYa Pedal", YAYA_PEDAL, CHORUSFX_POSITION, &values_0_to_99}, {"YaYa Intensity", YAYA_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"YaYa Range", YAYA_RANGE, CHORUSFX_POSITION, &values_0_to_49}, {"Step Filter Speed", STEP_FILTER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Step Filter Intensity", STEP_FILTER_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Whammy Amount", WHAMMY_AMOUNT, CHORUSFX_POSITION, &values_whammy_amount}, {"Whammy Pedal", WHAMMY_PEDAL, CHORUSFX_POSITION, &values_0_to_99}, {"Whammy Mix", WHAMMY_MIX, CHORUSFX_POSITION, &values_0_to_99}, {"Pitch Shift Amount", PITCH_AMOUNT, CHORUSFX_POSITION, &values_m24_to_24}, {"Pitch Shift Mix", PITCH_MIX, CHORUSFX_POSITION, &values_0_to_99}, {"Detune Amount", DETUNE_AMOUNT, CHORUSFX_POSITION, &values_m24_to_24}, {"Detune Level", DETUNE_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"IPS Amount", IPS_SHIFT_AMOUNT, CHORUSFX_POSITION, &values_ips_shift}, {"IPS Key", IPS_KEY, CHORUSFX_POSITION, &values_ips_key}, {"IPS Scale", IPS_SCALE, CHORUSFX_POSITION, &values_ips_scale}, {"IPS Level", IPS_LEVEL, CHORUSFX_POSITION, &values_0_to_99}, {"Delay Enable", DELAY_ON_OFF, DELAY_POSITION, &values_on_off}, {"Delay Time", DELAY_TIME, DELAY_POSITION, &values_delay_time}, {"Delay Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Delay Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Delay Duck Thresh", DELAY_DUCK_THRESH, DELAY_POSITION, &values_0_to_99}, {"Delay Duck Level", DELAY_DUCK_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Delay Mod Depth", DELAY_DEPTH, DELAY_POSITION, &values_0_to_99}, {"Delay Tape Wow", DELAY_TAPE_WOW, DELAY_POSITION, &values_0_to_99}, {"Delay Tape Flut", DELAY_TAPE_FLUTTER, DELAY_POSITION, &values_0_to_99}, {"Reverb Enable", REVERB_ON_OFF, REVERB_POSITION, &values_on_off}, {"Reverb Decay", REVERB_DECAY, REVERB_POSITION, &values_0_to_99}, {"Reverb Liveliness", REVERB_LIVELINESS, REVERB_POSITION, &values_0_to_99}, {"Reverb Level", REVERB_LEVEL, REVERB_POSITION, &values_0_to_99}, {"Reverb Predelay", REVERB_PREDELAY, REVERB_POSITION, &values_0_to_15}, {"Volume Pre FX", 2626, 13, &values_0_to_99}, {"Volume Post FX", 2626, 17, &values_0_to_99}, }; int n_modifiers = G_N_ELEMENTS(modifiers); #endif /* DOXYGEN_SHOULD_SKIP_THIS */ /** * \param id modifier ID * \param position modifier position * * Gets modifier info. * * \return Modifier which must not be freed, or NULL if no matching Modifier has been found. */ static Modifier *get_modifier(guint id, guint position) { gint x; for (x=0; xstr; group_id = (str[8] << 8) | str[9]; count = (str[10] << 8) | str[11]; ModifierGroup *modifier_group = g_slice_new(ModifierGroup); modifier_group->type = EXP_TYPE; modifier_group->position = EXP_POSITION; g_message("Group %d count %d", group_id, count); EffectGroup *group = g_slice_alloc(count * sizeof(EffectGroup)); for (i=0; ilabel; group[i].settings = get_modifier_settings(modifier->values); group[i].settings_amt = 2; } else { group[i].label = NULL; group[i].settings = NULL; } if (group[i].settings == NULL) group[i].settings_amt = 0; g_message("ID: %d Position: %d Label: %s", id, position, modifier ? modifier->label : NULL); } modifier_group->group = group; modifier_group->group_amt = count; return modifier_group; } /** * \param modifier_group group to be freed * * Frees all memory used by ModifierGroup. **/ void modifier_group_free(ModifierGroup *modifier_group) { g_return_if_fail(modifier_group != NULL); int x; for (x=0; xgroup_amt; x++) { if (modifier_group->group[x].settings) effect_settings_free(modifier_group->group[x].settings); } g_slice_free1(modifier_group->group_amt * sizeof(EffectGroup), modifier_group->group); g_slice_free(ModifierGroup, modifier_group); } /** * \param device_id Device ID * \param family_id Family ID * \param product_id Product ID * \param device Variable to hold device information * * Gets appropiate effect list basing on device, family and product IDs. * * \return TRUE if list and n_list were set, FALSE otherwise. **/ gboolean get_device_info(unsigned char device_id, unsigned char family_id, unsigned char product_id, Device **device) { int x; for (x = 0; x < G_N_ELEMENTS(supported_devices); x++) { if (supported_devices[x]->product_id == product_id && supported_devices[x]->family_id == family_id) { *device = supported_devices[x]; return TRUE; } } return FALSE; }