move modifier_linkable_list to effects.c

This commit is contained in:
Tomasz Moń
2009-03-14 10:07:00 +01:00
parent dc66db841a
commit e607c6cf37
2 changed files with 182 additions and 182 deletions

182
gdigi.c
View File

@@ -483,188 +483,6 @@ static void request_device_configuration()
}
}
typedef struct {
const gchar *label;
guint id;
guint position;
} Modifiers;
static Modifiers modifiers[] = {
{"None", 0, 0},
{"Pickup Enable", PICKUP_ON_OFF, PICKUP_POSITION},
{"Pickup Type", PICKUP_TYPE, PICKUP_POSITION},
{"Compressor Enable", COMP_ON_OFF, COMP_POSITION},
{"Compressor Sustain", COMP_SUSTAIN, COMP_POSITION},
{"Compressor Tone", COMP_TONE, COMP_POSITION},
{"Compressor Level", COMP_LEVEL, COMP_POSITION},
{"Compressor Attack", COMP_ATTACK, COMP_POSITION},
{"Dist Enable", DIST_ON_OFF, DIST_POSITION},
{"Dist Drive", DIST_SCREAMER_DRIVE, DIST_POSITION},
{"Dist Tone", DIST_SCREAMER_TONE, DIST_POSITION},
{"Dist Level", DIST_SCREAMER_LVL, DIST_POSITION},
{"Dist Overdrive", DIST_808_OVERDRIVE, DIST_POSITION},
{"Dist Tone", DIST_808_TONE, DIST_POSITION},
{"Dist Level", DIST_808_LVL, DIST_POSITION},
{"Dist Drive", DIST_GUYOD_DRIVE, DIST_POSITION},
{"Dist Level", DIST_GUYOD_LVL, DIST_POSITION},
{"Dist Gain", DIST_DOD250_GAIN, DIST_POSITION},
{"Dist Level", DIST_DOD250_LVL, DIST_POSITION},
{"Dist Distortion", DIST_RODENT_DIST, DIST_POSITION},
{"Dist Filter", DIST_RODENT_FILTER, DIST_POSITION},
{"Dist Volume", DIST_RODENT_LVL, DIST_POSITION},
{"Dist Distortion", DIST_MX_DIST, DIST_POSITION},
{"Dist Output", DIST_MX_OUTPUT, DIST_POSITION},
{"Dist Distortion", DIST_DS_GAIN, DIST_POSITION},
{"Dist Tone", DIST_DS_TONE, DIST_POSITION},
{"Dist Level", DIST_DS_LVL, DIST_POSITION},
{"Dist Gain", DIST_GRUNGE_GRUNGE, DIST_POSITION},
{"Dist Face", DIST_GRUNGE_FACE, DIST_POSITION},
{"Dist Loud", DIST_GRUNGE_LOUD, DIST_POSITION},
{"Dist Butt", DIST_GRUNGE_BUTT, DIST_POSITION},
{"Dist Gain", DIST_ZONE_GAIN, DIST_POSITION},
{"Dist Mid Level", DIST_ZONE_MID_LVL, DIST_POSITION},
{"Dist Level", DIST_ZONE_LEVEL, DIST_POSITION},
{"Dist Low", DIST_ZONE_LOW, DIST_POSITION},
{"Dist Mid Freq", DIST_ZONE_MID_FREQ, DIST_POSITION},
{"Dist High", DIST_ZONE_HIGH, DIST_POSITION},
{"Dist Low", DIST_DEATH_LOW, DIST_POSITION},
{"Dist Mid", DIST_DEATH_MID, DIST_POSITION},
{"Dist Level", DIST_DEATH_LVL, DIST_POSITION},
{"Dist High", DIST_DEATH_HIGH, DIST_POSITION},
{"Dist Gunk", DIST_GONK_GONK, DIST_POSITION},
{"Dist Smear", DIST_GONK_SMEAR, DIST_POSITION},
{"Dist Suck", DIST_GONK_SUCK, DIST_POSITION},
{"Dist Heave", DIST_GONK_HEAVE, DIST_POSITION},
{"Dist Fuzz", DIST_FUZZY_FUZZ, DIST_POSITION},
{"Dist Volume", DIST_FUZZY_VOLUME, DIST_POSITION},
{"Dist Sustain", DIST_MP_SUSTAIN, DIST_POSITION},
{"Dist Tone", DIST_MP_TONE, DIST_POSITION},
{"Dist Volume", DIST_MP_VOLUME, DIST_POSITION},
{"Amp Channel Enable", AMP_ON_OFF, AMP_POSITION},
{"Amp Gain", AMP_GAIN, AMP_POSITION},
{"Amp Level", AMP_LEVEL, AMP_POSITION},
{"EQ Enable", EQ_ON_OFF, EQ_POSITION},
{"EQ Bass", EQ_BASS, EQ_POSITION},
{"EQ Mid", EQ_MID, EQ_POSITION},
{"EQ Treb", EQ_TREBLE, EQ_POSITION},
{"Gate Enable", NOISEGATE_ON_OFF, NOISEGATE_POSITION},
{"Gate Pluck Sens", NOISEGATE_SWELL_SENS, NOISEGATE_POSITION},
{"Gate Threshold", NOISEGATE_GATE_TRESHOLD, NOISEGATE_POSITION},
{"Gate Attack", NOISEGATE_ATTACK, NOISEGATE_POSITION},
{"Gate Release", NOISEGATE_RELEASE, NOISEGATE_POSITION},
{"Gate Attenuation", NOISEGATE_ATTN, NOISEGATE_POSITION},
{"Chorus/FX Enable", CHORUSFX_ON_OFF, CHORUSFX_POSITION},
{"Phaser Speed", PHASER_SPEED, CHORUSFX_POSITION},
{"Phaser Depth", PHASER_DEPTH, CHORUSFX_POSITION},
{"Phaser Regen", PHASER_REGEN, CHORUSFX_POSITION},
{"Phaser Waveform", PHASER_WAVE, CHORUSFX_POSITION},
{"Phaser Level", PHASER_LEVEL, CHORUSFX_POSITION},
{"Chorus Speed", CE_CHORUS_SPEED, CHORUSFX_POSITION},
{"Chorus Depth", CE_CHORUS_DEPTH, CHORUSFX_POSITION},
{"Chorus Level", DUAL_CHORUS_LEVEL, CHORUSFX_POSITION},
{"Chorus Waveform", DUAL_CHORUS_WAVE, CHORUSFX_POSITION},
{"Flanger Speed", FLANGER_SPEED, CHORUSFX_POSITION},
{"Flanger Depth", FLANGER_DEPTH, CHORUSFX_POSITION},
{"Flanger Regen", FLANGER_REGEN, CHORUSFX_POSITION},
{"Flanger Waveform", FLANGER_WAVE, CHORUSFX_POSITION},
{"Flanger Level", FLANGER_LEVEL, CHORUSFX_POSITION},
{"Flanger Width", MXR_FLANGER_WIDTH, CHORUSFX_POSITION},
{"Flanger Manual", MXR_FLANGER_MANUAL, CHORUSFX_POSITION},
{"Vibrato Speed", VIBRATO_SPEED, CHORUSFX_POSITION},
{"Vibrato Depth", VIBRATO_DEPTH, CHORUSFX_POSITION},
{"Rotary Speed", ROTARY_SPEED, CHORUSFX_POSITION},
{"Rotary Intensity", ROTARY_INTENSITY, CHORUSFX_POSITION},
{"Rotary Doppler", ROTARY_DOPPLER, CHORUSFX_POSITION},
{"Rotary Crossover", ROTARY_CROSSOVER, CHORUSFX_POSITION},
{"VibroPan Speed", VIBROPAN_SPEED, CHORUSFX_POSITION},
{"VibroPan Depth", VIBROPAN_DEPTH, CHORUSFX_POSITION},
{"VibroPan VibratoPan", VIBROPAN_VIBRA, CHORUSFX_POSITION},
{"VibroPan Waveform", VIBROPAN_WAVE, CHORUSFX_POSITION},
{"Tremolo Speed", TREMOLO_SPEED, CHORUSFX_POSITION},
{"Tremolo Depth", TREMOLO_DEPTH, CHORUSFX_POSITION},
{"Tremolo Waveform", TREMOLO_WAVE, CHORUSFX_POSITION},
{"Panner Speed", PANNER_SPEED, CHORUSFX_POSITION},
{"Panner Depth", PANNER_DEPTH, CHORUSFX_POSITION},
{"Panner Waveform", PANNER_WAVE, CHORUSFX_POSITION},
{"Envelope Sens.", ENVELOPE_SENSITIVITY, CHORUSFX_POSITION},
{"Envelope Range", ENVELOPE_RANGE, CHORUSFX_POSITION},
{"AutoYa Speed", AUTOYA_SPEED, CHORUSFX_POSITION},
{"AutoYa Intensity", AUTOYA_INTENSITY, CHORUSFX_POSITION},
{"AutoYa Range", AUTOYA_RANGE, CHORUSFX_POSITION},
{"YaYa Pedal", YAYA_PEDAL, CHORUSFX_POSITION},
{"YaYa Intensity", YAYA_INTENSITY, CHORUSFX_POSITION},
{"YaYa Range", YAYA_RANGE, CHORUSFX_POSITION},
{"Step Filter Speed", STEP_FILTER_SPEED, CHORUSFX_POSITION},
{"Step Filter Intensity", STEP_FILTER_INTENSITY, CHORUSFX_POSITION},
{"Whammy Amount", WHAMMY_AMOUNT, CHORUSFX_POSITION},
{"Whammy Pedal", WHAMMY_PEDAL, CHORUSFX_POSITION},
{"Whammy Mix", WHAMMY_MIX, CHORUSFX_POSITION},
{"Pitch Shift Amount", PITCH_AMOUNT, CHORUSFX_POSITION},
{"Pitch Shift Mix", PITCH_MIX, CHORUSFX_POSITION},
{"Detune Amount", DETUNE_AMOUNT, CHORUSFX_POSITION},
{"Detune Level", DETUNE_LEVEL, CHORUSFX_POSITION},
{"IPS Amount", IPS_SHIFT_AMOUNT, CHORUSFX_POSITION},
{"IPS Key", IPS_KEY, CHORUSFX_POSITION},
{"IPS Scale", IPS_SCALE, CHORUSFX_POSITION},
{"IPS Level", IPS_LEVEL, CHORUSFX_POSITION},
{"Delay Enable", DELAY_ON_OFF, DELAY_POSITION},
{"Delay Time", DELAY_TIME, DELAY_POSITION},
{"Delay Repeats", ANALOG_REPEATS, DELAY_POSITION},
{"Delay Level", ANALOG_LEVEL, DELAY_POSITION},
{"Delay Duck Thresh", DIGITAL_DUCKER_THRESH, DELAY_POSITION},
{"Delay Duck Level", DIGITAL_DUCKER_LEVEL, DELAY_POSITION},
{"Delay Mod Depth", MODULATED_DEPTH, DELAY_POSITION},
{"Delay Tape Wow", TAPE_WOW, DELAY_POSITION},
{"Delay Tape Flut", TAPE_FLUTTER, DELAY_POSITION},
{"Reverb Enable", REVERB_ON_OFF, REVERB_POSITION},
{"Reverb Decay", LEX_AMBIENCE_DECAY, REVERB_POSITION},
{"Reverb Liveliness", LEX_STUDIO_LIVELINESS, REVERB_POSITION},
{"Reverb Level", LEX_STUDIO_LEVEL, REVERB_POSITION},
{"Reverb Predelay", LEX_STUDIO_PREDELAY, REVERB_POSITION},
{"Volume Pre FX", 2626, 13},
{"Volume Post FX", 2626, 17},
};
int n_modifiers = G_N_ELEMENTS(modifiers);
/*
returned value must not be freed
*/
static const gchar *get_modifier_label(guint id, guint position)
{
gint x;
for (x=0; x<n_modifiers; x++)
if ((modifiers[x].id == id) && (modifiers[x].position == position))
return modifiers[x].label;
return NULL;
}
static void modifier_linkable_list()
{
guint group_id;
guint count;
guint i;
send_message(REQUEST_MODIFIER_LINKABLE_LIST, "\x00\x01", 2);
GString *data = get_message_by_id(RECEIVE_MODIFIER_LINKABLE_LIST);
unsigned char *str = (unsigned char*)data->str;
group_id = (str[8] << 8) | str[9];
count = (str[10] << 8) | str[11];
g_message("Group %d count %d", group_id, count);
for (i=0; i<count; i++) {
guint id = (str[12 + (i*3)] << 8) | str[13 + (i*3)];
guint position = str[14 + (i*3)];
g_message("ID: %d Position: %d Label: %s", id, position, get_modifier_label(id, position));
}
}
static GOptionEntry options[] = {
{"device", 'd', G_OPTION_FLAG_IN_MAIN, G_OPTION_ARG_STRING, &device, "MIDI device port to use", NULL},
{NULL}