Merge pull request #10 from acspike/master

additional modifiers for rp1000
This commit is contained in:
Tomasz Moń
2014-02-06 09:11:14 +01:00

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@@ -3362,10 +3362,33 @@ static Modifier modifiers[] = {
{"Dist Overdrive", DIST_808_OVERDRIVE, DIST_POSITION, &values_0_to_99}, {"Dist Overdrive", DIST_808_OVERDRIVE, DIST_POSITION, &values_0_to_99},
{"Dist Tone", DIST_808_TONE, DIST_POSITION, &values_0_to_99}, {"Dist Tone", DIST_808_TONE, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_808_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_808_LVL, DIST_POSITION, &values_0_to_99},
{"Dist Drive", DIST_TS_MOD_DRIVE, DIST_POSITION, &values_0_to_99},
{"Dist Tone", DIST_TS_MOD_TONE, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_TS_MOD_LVL, DIST_POSITION, &values_0_to_99},
{"Dist Drive", DIST_SD_ODRV_DRIVE, DIST_POSITION, &values_0_to_99},
{"Dist Tone", DIST_SD_ODRV_TONE, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_SD_ODRV_LVL, DIST_POSITION, &values_0_to_99},
{"Dist Overdrive", DIST_OD_ODRV_OVERDRIVE, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_OD_ODRV_LVL, DIST_POSITION, &values_0_to_99},
{"Dist Gain", DIST_SPARKDRIVE_GAIN, DIST_POSITION, &values_0_to_99},
{"Dist Tone", DIST_SPARKDRIVE_TONE, DIST_POSITION, &values_0_to_99},
{"Dist Clean", DIST_SPARKDRIVE_CLEAN, DIST_POSITION, &values_0_to_99},
{"Dist Volume", DIST_SPARKDRIVE_VOLUME, DIST_POSITION, &values_0_to_99},
{"Dist Drive", DIST_GUYOD_DRIVE, DIST_POSITION, &values_0_to_99}, {"Dist Drive", DIST_GUYOD_DRIVE, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_GUYOD_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_GUYOD_LVL, DIST_POSITION, &values_0_to_99},
{"Dist Gain", DIST_DOD250_GAIN, DIST_POSITION, &values_0_to_99}, {"Dist Gain", DIST_DOD250_GAIN, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_DOD250_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Level", DIST_DOD250_LVL, DIST_POSITION, &values_0_to_99},
{"Dist Gain", DIST_REDLINE_GAIN, DIST_POSITION, &values_0_to_99},
{"Dist Low", DIST_REDLINE_LOW, DIST_POSITION, &values_0_to_99},
{"Dist High", DIST_REDLINE_HIGH, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_REDLINE_LEVEL, DIST_POSITION, &values_0_to_99},
{"Dist Gain", DIST_AMPDRIVR_GAIN, DIST_POSITION, &values_0_to_99},
{"Dist Mid Boost", DIST_AMPDRIVR_MIDBOOST, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_AMPDRIVR_LVL, DIST_POSITION, &values_0_to_99},
{"Dist Drive", DIST_OC_DRIVE_DRIVE, DIST_POSITION, &values_0_to_99},
{"Dist Tone", DIST_OC_DRIVE_TONE, DIST_POSITION, &values_0_to_99},
{"Dist HP/LP", DIST_OC_DRIVE_HP_LP, DIST_POSITION, &values_0_to_99},
{"Dist Level", DIST_OC_DRIVE_LVL, DIST_POSITION, &values_0_to_99},
{"Dist Distortion", DIST_RODENT_DIST, DIST_POSITION, &values_0_to_99}, {"Dist Distortion", DIST_RODENT_DIST, DIST_POSITION, &values_0_to_99},
{"Dist Filter", DIST_RODENT_FILTER, DIST_POSITION, &values_0_to_99}, {"Dist Filter", DIST_RODENT_FILTER, DIST_POSITION, &values_0_to_99},
{"Dist Volume", DIST_RODENT_LVL, DIST_POSITION, &values_0_to_99}, {"Dist Volume", DIST_RODENT_LVL, DIST_POSITION, &values_0_to_99},
@@ -3392,6 +3415,15 @@ static Modifier modifiers[] = {
{"Dist Smear", DIST_GONK_SMEAR, DIST_POSITION, &values_0_to_99}, {"Dist Smear", DIST_GONK_SMEAR, DIST_POSITION, &values_0_to_99},
{"Dist Suck", DIST_GONK_SUCK, DIST_POSITION, &values_0_to_99}, {"Dist Suck", DIST_GONK_SUCK, DIST_POSITION, &values_0_to_99},
{"Dist Heave", DIST_GONK_HEAVE, DIST_POSITION, &values_0_to_99}, {"Dist Heave", DIST_GONK_HEAVE, DIST_POSITION, &values_0_to_99},
{"Dist Drive", DIST_8TAVIA_DRIVE, DIST_POSITION, &values_0_to_99},
{"Dist Volume", DIST_8TAVIA_VOLUME, DIST_POSITION, &values_0_to_99},
{"Dist Fuzz", DIST_FUZZLATOR_FUZZ, DIST_POSITION, &values_0_to_99},
{"Dist Tone", DIST_FUZZLATOR_TONE, DIST_POSITION, &values_0_to_99},
{"Dist Loose/Tight", DIST_FUZZLATOR_LOOSETIGHT, DIST_POSITION, &values_0_to_99},
{"Dist Volume", DIST_FUZZLATOR_VOLUME, DIST_POSITION, &values_0_to_99},
{"Dist Fuzz", DIST_CLASSIC_FUZZ_FUZZ, DIST_POSITION, &values_0_to_99},
{"Dist Tone", DIST_CLASSIC_FUZZ_TONE, DIST_POSITION, &values_0_to_99},
{"Dist Volume", DIST_CLASSIC_FUZZ_VOLUME, DIST_POSITION, &values_0_to_99},
{"Dist Fuzz", DIST_FUZZY_FUZZ, DIST_POSITION, &values_0_to_99}, {"Dist Fuzz", DIST_FUZZY_FUZZ, DIST_POSITION, &values_0_to_99},
{"Dist Volume", DIST_FUZZY_VOLUME, DIST_POSITION, &values_0_to_99}, {"Dist Volume", DIST_FUZZY_VOLUME, DIST_POSITION, &values_0_to_99},
{"Dist Sustain", DIST_MP_SUSTAIN, DIST_POSITION, &values_0_to_99}, {"Dist Sustain", DIST_MP_SUSTAIN, DIST_POSITION, &values_0_to_99},
@@ -3448,6 +3480,7 @@ static Modifier modifiers[] = {
{"Chorus Waveform", CHORUS_WAVE, CHORUSFX_POSITION, &values_waveform}, {"Chorus Waveform", CHORUS_WAVE, CHORUSFX_POSITION, &values_waveform},
{"Chorus Width", CHORUS_WIDTH, CHORUSFX_POSITION, &values_0_to_99}, {"Chorus Width", CHORUS_WIDTH, CHORUSFX_POSITION, &values_0_to_99},
{"Chorus Intensity", CHORUS_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Chorus Intensity", CHORUS_INTENSITY, CHORUSFX_POSITION, &values_0_to_99},
{"Chorus Rate", CHORUS_RATE, CHORUSFX_POSITION, &values_0_to_99},
{"Flanger Speed", FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Speed", FLANGER_SPEED, CHORUSFX_POSITION, &values_0_to_99},
{"Flanger Depth", FLANGER_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Depth", FLANGER_DEPTH, CHORUSFX_POSITION, &values_0_to_99},
{"Flanger Regen", FLANGER_REGEN, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Regen", FLANGER_REGEN, CHORUSFX_POSITION, &values_0_to_99},
@@ -3462,6 +3495,9 @@ static Modifier modifiers[] = {
{"Flanger Range", EH_FLANGER_RANGE, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Range", EH_FLANGER_RANGE, CHORUSFX_POSITION, &values_0_to_99},
{"Flanger Rate", EH_FLANGER_RATE, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Rate", EH_FLANGER_RATE, CHORUSFX_POSITION, &values_0_to_99},
{"Flanger Color", EH_FLANGER_COLOR, CHORUSFX_POSITION, &values_0_to_99}, {"Flanger Color", EH_FLANGER_COLOR, CHORUSFX_POSITION, &values_0_to_99},
{"Flanger Enhance", AD_FLANGER_ENHANCE, CHORUSFX_POSITION, &values_0_to_99},
{"Flanger Harmonics", AD_FLANGER_HARMONICS, CHORUSFX_POSITION, &values_0_to_99},
{"Flanger Frequency", FLTFLANGER_FREQ, CHORUSFX_POSITION, &values_0_to_99},
{"Vibrato Speed", VIBRATO_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Vibrato Speed", VIBRATO_SPEED, CHORUSFX_POSITION, &values_0_to_99},
{"Vibrato Depth", VIBRATO_DEPTH, CHORUSFX_POSITION, &values_0_to_99}, {"Vibrato Depth", VIBRATO_DEPTH, CHORUSFX_POSITION, &values_0_to_99},
{"Rotary Speed", ROTARY_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Rotary Speed", ROTARY_SPEED, CHORUSFX_POSITION, &values_0_to_99},
@@ -3493,6 +3529,8 @@ static Modifier modifiers[] = {
{"YaYa Range", YAYA_RANGE, CHORUSFX_POSITION, &values_0_to_49}, {"YaYa Range", YAYA_RANGE, CHORUSFX_POSITION, &values_0_to_49},
{"Step Filter Speed", STEP_FILTER_SPEED, CHORUSFX_POSITION, &values_0_to_99}, {"Step Filter Speed", STEP_FILTER_SPEED, CHORUSFX_POSITION, &values_0_to_99},
{"Step Filter Intensity", STEP_FILTER_INTENSITY, CHORUSFX_POSITION, &values_0_to_99}, {"Step Filter Intensity", STEP_FILTER_INTENSITY, CHORUSFX_POSITION, &values_0_to_99},
{"Sample Hold Speed", SAMPLE_HOLD_SPEED, CHORUSFX_POSITION, &values_0_to_99},
{"Sample Hold Intensity", SAMPLE_HOLD_INTENSITY, CHORUSFX_POSITION, &values_0_to_99},
{"Synth Talk Attack", SYNTH_TALK_ATTACK, CHORUSFX_POSITION, &values_0_to_99}, {"Synth Talk Attack", SYNTH_TALK_ATTACK, CHORUSFX_POSITION, &values_0_to_99},
{"Synth Talk Release", SYNTH_TALK_RELEASE, CHORUSFX_POSITION, &values_0_to_99}, {"Synth Talk Release", SYNTH_TALK_RELEASE, CHORUSFX_POSITION, &values_0_to_99},
{"Synth Talk Sens", SYNTH_TALK_SENS, CHORUSFX_POSITION, &values_0_to_99}, {"Synth Talk Sens", SYNTH_TALK_SENS, CHORUSFX_POSITION, &values_0_to_99},
@@ -3516,7 +3554,11 @@ static Modifier modifiers[] = {
{"Delay Enable", DELAY_ON_OFF, DELAY_POSITION, &values_on_off}, {"Delay Enable", DELAY_ON_OFF, DELAY_POSITION, &values_on_off},
{"Delay Time", DELAY_TIME, DELAY_POSITION, &values_delay_time}, {"Delay Time", DELAY_TIME, DELAY_POSITION, &values_delay_time},
{"Delay Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats}, {"Delay Repeats", DELAY_REPEATS, DELAY_POSITION, &values_delay_repeats},
{"Delay Repeats", DELAY_REPEATS_0_99, DELAY_POSITION, &values_delay_repeats},
{"Delay Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Delay Level", DELAY_LEVEL, DELAY_POSITION, &values_0_to_99},
{"Delay Volume", DELAY_VOLUME, DELAY_POSITION, &values_0_to_99},
{"Delay Mix", DELAY_MIX, DELAY_POSITION, &values_0_to_99},
{"Delay Tap Ratio", DELAY_TAP_RATIO, DELAY_POSITION, &values_0_to_99},
{"Delay Duck Thresh", DELAY_DUCK_THRESH, DELAY_POSITION, &values_0_to_99}, {"Delay Duck Thresh", DELAY_DUCK_THRESH, DELAY_POSITION, &values_0_to_99},
{"Delay Duck Level", DELAY_DUCK_LEVEL, DELAY_POSITION, &values_0_to_99}, {"Delay Duck Level", DELAY_DUCK_LEVEL, DELAY_POSITION, &values_0_to_99},
{"Delay Mod Depth", DELAY_DEPTH, DELAY_POSITION, &values_0_to_99}, {"Delay Mod Depth", DELAY_DEPTH, DELAY_POSITION, &values_0_to_99},