make GUI more compact
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@@ -42,14 +42,15 @@ typedef struct {
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} EffectGroup;
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typedef struct {
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gchar *label; /**< Base effect name */
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guint id; /**< ID (to set effect on/off) */
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gchar *label; /**< Group label */
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guint id; /**< ID to set effect on/off, or if it isn't on/off group then -1 */
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guint position; /**< position */
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EffectGroup *group; /**< possible effect types */
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gint group_amt; /**< possible effect types length */
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} Effect;
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typedef struct {
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gchar *label; /**< base effect name */
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Effect *effect; /**< list of supported effects */
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gint amt; /**< list of supported effects length */
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} EffectList;
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