make set_dist_option, set_dist_on_off, set_gate_option, set_noisegate_on_off, set_chorusfx_option, set_reverb_on_off wrappers to set_option
This commit is contained in:
62
gdigi.c
62
gdigi.c
@@ -141,7 +141,7 @@ void check_preset(struct usb_dev_handle *handle)
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}
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}
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/*
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/*
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id - ID as found preset file
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id - ID as found in preset file
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position - Position as found in preset file
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position - Position as found in preset file
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value - Value as found in preset file
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value - Value as found in preset file
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*/
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*/
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@@ -387,28 +387,12 @@ void set_dist_type(int type)
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void set_dist_option(guint32 option, int value)
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void set_dist_option(guint32 option, int value)
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{
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{
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static char set_option[] = {0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x5E, 0x02, 0x41, 0x20, 0x09, 0x00 /* option */, 0x06, 0x00 /* value */, 0x00 /* checksum */, 0xF7};
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set_option(option, DIST_POSITION, value);
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set_option[11] = option;
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set_option[13] = value;
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set_option[14] = calculate_checksum(set_option, sizeof(set_option), 14) ^ 0x07;
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send_data(set_option, sizeof(set_option));
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}
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}
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void set_dist_on_off(gboolean val)
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void set_dist_on_off(gboolean val)
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{
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{
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static char set_dist[] = {0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x5E, 0x02, 0x41, 0x20, 0x09, 0x01, 0x06, 0x00 /* on/off */, 0x00 /* checksum */, 0xF7};
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set_option(DIST_ON_OFF, DIST_POSITION, (val == TRUE) ? 1 : 0);
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if (val == FALSE) { /* turn dist off */
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set_dist[13] = 0;
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} else { /* turn dist on */
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set_dist[13] = 1;
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}
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set_dist[14] = calculate_checksum(set_dist, sizeof(set_dist), 14) ^ 0x07;
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send_data(set_dist, sizeof(set_dist));
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}
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}
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/* level = 0 to 99 */
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/* level = 0 to 99 */
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@@ -629,28 +613,12 @@ void set_noisegate_type(int type)
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/* x = 0 to 99 */
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/* x = 0 to 99 */
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void set_gate_option(guint32 option, int x)
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void set_gate_option(guint32 option, int x)
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{
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{
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static char set_option[] = {0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x5E, 0x02, 0x41, 0x20, 0x02, 0x00 /* option */, 0x0C, 0x00 /* value */, 0x00 /* checksum */, 0xF7};
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set_option(option, NOISEGATE_POSITION, x);
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set_option[11] = option;
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set_option[13] = x;
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set_option[14] = calculate_checksum(set_option, sizeof(set_option), 14) ^ 0x07;
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send_data(set_option, sizeof(set_option));
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}
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}
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void set_noisegate_on_off(gboolean val)
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void set_noisegate_on_off(gboolean val)
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{
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{
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static char set_gate[] = {0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x5E, 0x02, 0x41, 0x20, 0x02, 0x41, 0x0C, 0x00 /* on/off */, 0x00 /* checksum */, 0xF7};
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set_option(NOISEGATE_ON_OFF, NOISEGATE_POSITION, (val == TRUE) ? 1 : 0);
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if (val == FALSE) { /* turn noisegate off */
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set_gate[13] = 0;
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} else { /* turn noisegate on */
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set_gate[13] = 1;
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}
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set_gate[14] = calculate_checksum(set_gate, sizeof(set_gate), 14) ^ 0x07;
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send_data(set_gate, sizeof(set_gate));
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}
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}
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void set_chorusfx_option(guint32 option, int x)
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void set_chorusfx_option(guint32 option, int x)
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@@ -746,13 +714,7 @@ void set_delay_on_off(gboolean val)
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/* x = 0 to 15 (predelay), otherwise 0 to 99 */
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/* x = 0 to 15 (predelay), otherwise 0 to 99 */
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void set_reverb_option(guint32 option, int x)
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void set_reverb_option(guint32 option, int x)
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{
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{
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static char set_option[] = {0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x5E, 0x02, 0x41, 0x20, 0x07, 0x00 /* option */, 0x10, 0x00 /* value */, 0x00 /* checksum */, 0xF7};
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set_option(option, REVERB_POSITION, x);
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set_option[11] = option;
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set_option[13] = x;
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set_option[14] = calculate_checksum(set_option, sizeof(set_option), 14) ^ 0x07;
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send_data(set_option, sizeof(set_option));
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}
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}
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void set_reverb_type(int type)
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void set_reverb_type(int type)
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@@ -776,17 +738,7 @@ void set_reverb_type(int type)
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void set_reverb_on_off(gboolean val)
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void set_reverb_on_off(gboolean val)
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{
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{
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static char set_reverb[] = {0x00, 0xF0, 0x00, 0x00, 0x10, 0x00, 0x5E, 0x02, 0x41, 0x20, 0x07, 0x01, 0x10, 0x00 /* on/off */, 0x00 /* checksum */, 0xF7};
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set_option(REVERB_ON_OFF, REVERB_POSITION, (val == TRUE) ? 1 : 0);
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if (val == FALSE) { /* turn reverb off */
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set_reverb[13] = 0;
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} else { /* turn reverb on */
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set_reverb[13] = 1;
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}
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set_reverb[14] = calculate_checksum(set_reverb, sizeof(set_reverb), 14) ^ 0x07;
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send_data(set_reverb, sizeof(set_reverb));
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}
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}
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/* x = 0 to 59 (preset number) */
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/* x = 0 to 59 (preset number) */
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143
gdigi.h
143
gdigi.h
@@ -49,47 +49,50 @@ enum {
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DIST_TYPE_MP
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DIST_TYPE_MP
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};
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};
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#define DIST_SCREAMER_DRIVE 0x02
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#define DIST_ON_OFF 2433
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#define DIST_SCREAMER_TONE 0x03
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#define DIST_POSITION 6
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#define DIST_SCREAMER_LVL 0x04
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#define DIST_808_OVERDRIVE 0x29
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#define DIST_SCREAMER_DRIVE 2434
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#define DIST_808_TONE 0x2A
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#define DIST_SCREAMER_TONE 2435
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#define DIST_808_LVL 0x2B
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#define DIST_SCREAMER_LVL 2436
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#define DIST_GUYOD_DRIVE 0x10
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#define DIST_808_OVERDRIVE 2473
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#define DIST_GUYOD_LVL 0x11
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#define DIST_808_TONE 2474
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#define DIST_DOD250_GAIN 0x0B
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#define DIST_808_LVL 2475
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#define DIST_DOD250_LVL 0x0C
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#define DIST_GUYOD_DRIVE 2448
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#define DIST_RODENT_DIST 0x05
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#define DIST_GUYOD_LVL 2449
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#define DIST_RODENT_FILTER 0x06
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#define DIST_DOD250_GAIN 2443
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#define DIST_RODENT_LVL 0x07
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#define DIST_DOD250_LVL 2444
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#define DIST_MX_DIST 0x24
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#define DIST_RODENT_DIST 2437
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#define DIST_MX_OUTPUT 0x25
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#define DIST_RODENT_FILTER 2438
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#define DIST_DS_GAIN 0x08
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#define DIST_RODENT_LVL 2439
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#define DIST_DS_TONE 0x09
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#define DIST_MX_DIST 2468
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#define DIST_DS_LVL 0x0A
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#define DIST_MX_OUTPUT 2469
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#define DIST_GRUNGE_GRUNGE 0x16
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#define DIST_DS_GAIN 2440
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#define DIST_GRUNGE_FACE 0x18
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#define DIST_DS_TONE 2441
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#define DIST_GRUNGE_LOUD 0x19
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#define DIST_DS_LVL 2442
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#define DIST_GRUNGE_BUTT 0x17
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#define DIST_GRUNGE_GRUNGE 2454
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#define DIST_ZONE_GAIN 0x1C
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#define DIST_GRUNGE_FACE 2456
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#define DIST_ZONE_LOW 0x1F
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#define DIST_GRUNGE_LOUD 2457
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#define DIST_ZONE_MID_LVL 0x1E
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#define DIST_GRUNGE_BUTT 2455
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#define DIST_ZONE_MID_FREQ 0x1D
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#define DIST_ZONE_GAIN 2460
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#define DIST_ZONE_HIGH 0x20
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#define DIST_ZONE_LOW 2463
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#define DIST_ZONE_LEVEL 0x21
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#define DIST_ZONE_MID_LVL 2462
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#define DIST_DEATH_LOW 0x2D
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#define DIST_ZONE_MID_FREQ 2461
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#define DIST_DEATH_MID 0x2C
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#define DIST_ZONE_HIGH 2464
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#define DIST_DEATH_HIGH 0x2F
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#define DIST_ZONE_LEVEL 2465
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#define DIST_DEATH_LVL 0x2E
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#define DIST_DEATH_LOW 2477
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#define DIST_GONK_GONK 0x30
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#define DIST_DEATH_MID 2476
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#define DIST_GONK_SMEAR 0x27
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#define DIST_DEATH_HIGH 2479
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#define DIST_GONK_SUCK 0x26
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#define DIST_DEATH_LVL 2478
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#define DIST_GONK_HEAVE 0x28
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#define DIST_GONK_GONK 2480
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#define DIST_FUZZY_FUZZ 0x1A
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#define DIST_GONK_SMEAR 2471
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#define DIST_FUZZY_VOLUME 0x1B
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#define DIST_GONK_SUCK 2470
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#define DIST_MP_SUSTAIN 0x0D
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#define DIST_GONK_HEAVE 2472
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#define DIST_MP_TONE 0x0E
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#define DIST_FUZZY_FUZZ 2458
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#define DIST_MP_VOLUME 0x0F
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#define DIST_FUZZY_VOLUME 2459
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#define DIST_MP_SUSTAIN 2445
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#define DIST_MP_TONE 2446
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#define DIST_MP_VOLUME 2447
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enum {
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enum {
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EQ_TYPE_BRIGHT = 0,
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EQ_TYPE_BRIGHT = 0,
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@@ -103,14 +106,17 @@ enum {
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NOISEGATE_SWELL
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NOISEGATE_SWELL
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};
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};
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#define NOISEGATE_ON_OFF 705
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#define NOISEGATE_POSITION 12
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/* available only in Gate mode */
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/* available only in Gate mode */
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#define NOISEGATE_GATE_TRESHOLD 0x46
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#define NOISEGATE_GATE_TRESHOLD 710
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/* available only in Swell mode */
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/* available only in Swell mode */
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#define NOISEGATE_SWELL_SENS 0x47
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#define NOISEGATE_SWELL_SENS 711
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/* available in both Gate and Swell modes */
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/* available in both Gate and Swell modes */
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#define NOISEGATE_ATTACK 0x48
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#define NOISEGATE_ATTACK 712
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#define NOISEGATE_RELEASE 0x49
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#define NOISEGATE_RELEASE 713
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#define NOISEGATE_ATTN 0x4A
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#define NOISEGATE_ATTN 714
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enum {
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enum {
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CHORUS_TYPE_CE = 0,
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CHORUS_TYPE_CE = 0,
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@@ -321,32 +327,35 @@ enum {
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REVERB_TYPE_EMT240_PLATE
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REVERB_TYPE_EMT240_PLATE
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};
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};
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#define TWIN_REVERB 0x05
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#define REVERB_ON_OFF 1921
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#define REVERB_POSITION 16
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#define LEX_AMBIENCE_PREDELAY 0x02
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#define TWIN_REVERB 1925
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#define LEX_AMBIENCE_DECAY 0x07
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#define LEX_AMBIENCE_LIVELINESS 0x0D
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#define LEX_AMBIENCE_LEVEL 0x05
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#define LEX_STUDIO_PREDELAY 0x02
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#define LEX_AMBIENCE_PREDELAY 1922
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#define LEX_STUDIO_DECAY 0x07
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#define LEX_AMBIENCE_DECAY 1927
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#define LEX_STUDIO_LIVELINESS 0x0D
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#define LEX_AMBIENCE_LIVELINESS 1933
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#define LEX_STUDIO_LEVEL 0x05
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#define LEX_AMBIENCE_LEVEL 1925
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#define LEX_ROOM_PREDELAY 0x02
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#define LEX_STUDIO_PREDELAY 1922
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#define LEX_ROOM_DECAY 0x07
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#define LEX_STUDIO_DECAY 1927
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#define LEX_ROOM_LIVELINESS 0x0D
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#define LEX_STUDIO_LIVELINESS 1933
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#define LEX_ROOM_LEVEL 0x05
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#define LEX_STUDIO_LEVEL 1925
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#define LEX_HALL_PREDELAY 0x02
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#define LEX_ROOM_PREDELAY 1922
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#define LEX_HALL_DECAY 0x07
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#define LEX_ROOM_DECAY 1927
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#define LEX_HALL_LIVELINESS 0x0D
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#define LEX_ROOM_LIVELINESS 1933
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#define LEX_HALL_LEVEL 0x05
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#define LEX_ROOM_LEVEL 1925
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#define EMT240_PLATE_PREDELAY 0x02
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#define LEX_HALL_PREDELAY 1922
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#define EMT240_PLATE_DECAY 0x07
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#define LEX_HALL_DECAY 1927
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#define EMT240_PLATE_LIVELINESS 0x0D
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#define LEX_HALL_LIVELINESS 1933
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#define EMT240_PLATE_LEVEL 0x05
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#define LEX_HALL_LEVEL 1925
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#define EMT240_PLATE_PREDELAY 1922
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#define EMT240_PLATE_DECAY 1927
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#define EMT240_PLATE_LIVELINESS 1933
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#define EMT240_PLATE_LEVEL 1925
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void set_wah_min(int level);
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void set_wah_min(int level);
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void set_wah_max(int level);
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void set_wah_max(int level);
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